/* * * MIT License * * Copyright (c) 2020 TerraForged * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.terraforged.mod.chunk.fix; import com.terraforged.api.chunk.ChunkDelegate; import com.terraforged.api.material.state.States; import com.terraforged.mod.material.Materials; import net.minecraft.block.BlockState; import net.minecraft.util.math.BlockPos; import net.minecraft.world.chunk.IChunk; public class ChunkCarverFix implements ChunkDelegate { private final IChunk delegate; private final Materials materials; public ChunkCarverFix(IChunk chunk, Materials materials) { this.delegate = chunk; this.materials = materials; } @Override public IChunk getDelegate() { return delegate; } @Override public BlockState getBlockState(BlockPos pos) { BlockState state = getDelegate().getBlockState(pos); if (materials.isAir(state.getBlock())) { return state; } if (materials.isGrass(state.getBlock())) { return States.GRASS_BLOCK.get(); } if (materials.isStone(state.getBlock())) { return States.STONE.get(); } if (materials.isEarth(state.getBlock())) { return States.DIRT.get(); } if (materials.isClay(state.getBlock())) { return States.DIRT.get(); } if (materials.isSediment(state.getBlock())) { return States.SAND.get(); } return state; } }