package com.terraforged.app; import com.terraforged.app.renderer.MeshRenderer; import com.terraforged.app.renderer.Renderer; import com.terraforged.app.renderer.VoxelRenderer; import com.terraforged.core.cell.Cell; import com.terraforged.core.world.terrain.Terrain; import processing.core.PApplet; import processing.event.KeyEvent; import processing.event.MouseEvent; public abstract class Applet extends PApplet { public static final int ELEVATION = 1; public static final int BIOME_TYPE = 2; public static final int TEMPERATURE = 3; public static final int MOISTURE = 4; public static final int BIOME = 5; public static final int STEEPNESS = 6; public static final int TERRAIN_TYPE = 7; public static final int EROSION = 8; public static final int CONTINENT = 9; protected Renderer mesh = new MeshRenderer(this); protected Renderer voxel = new VoxelRenderer(this); public final Controller controller = new Controller(); public abstract Cache getCache(); public abstract float color(Cell cell); @Override public void settings() { size(800, 800, P3D); } @Override public void mousePressed(MouseEvent event) { controller.mousePress(event); } @Override public void mouseReleased(MouseEvent event) { controller.mouseRelease(event); } @Override public void mouseDragged(MouseEvent event) { controller.mouseDrag(event); } @Override public void mouseWheel(MouseEvent event) { controller.mouseWheel(event); } @Override public void keyPressed(KeyEvent event) { controller.keyPress(event); } @Override public void keyReleased(KeyEvent event) { controller.keyRelease(event); } public void leftAlignText(int margin, int top, int lineHeight, String... lines) { noLights(); fill(0, 0, 100); for (int i = 0; i < lines.length; i++) { int y = top + (i * lineHeight); text(lines[i], margin, y); } } public void drawTerrain(float zoom) { if (controller.getRenderMode() == 0) { voxel.render(zoom); } else { mesh.render(zoom); } } public String colorModeName() { switch (controller.getColorMode()) { case STEEPNESS: return "GRADIENT"; case TEMPERATURE: return "TEMPERATURE"; case MOISTURE: return "MOISTURE"; case TERRAIN_TYPE: return "TERRAIN TYPE"; case ELEVATION: return "ELEVATION"; case BIOME_TYPE: return "BIOME TYPE"; case BIOME: return "BIOME"; case EROSION: return "EROSION"; case CONTINENT: return "CONTINENT"; default: return "-"; } } public static float hue(float value, int steps, int max) { value = Math.round(value * (steps - 1)); value /= (steps - 1); return value * max; } public void drawCompass() { pushStyle(); pushMatrix(); textSize(200); fill(100, 0, 100); char[] chars = {'N', 'E', 'S', 'W'}; for (int r = 0; r < 4; r++) { char c = chars[r]; float x = -textWidth(c) / 2; float y = -width * 1.2F; text(c, x, y); rotateZ(0.5F * PI); } popMatrix(); popStyle(); textSize(16); } }