/* * * MIT License * * Copyright (c) 2020 TerraForged * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.terraforged.mod.biome; import com.terraforged.api.biome.BiomeVariant; import net.minecraft.block.BlockState; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.util.math.BlockPos; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.Biomes; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.chunk.IChunk; import net.minecraft.world.gen.Heightmap; import net.minecraft.world.gen.surfacebuilders.DefaultSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig; import java.util.Random; public class SavannaScrub extends BiomeVariant { public SavannaScrub() { super((new Biome.Builder()).surfaceBuilder(new Builder(), SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG).precipitation(Biome.RainType.NONE).category(Biome.Category.SAVANNA).depth(0.125F).scale(0.05F).temperature(1.2F).downfall(0.0F).waterColor(4159204).waterFogColor(329011).parent((String) null)); this.setRegistryName("terraforged", "savanna_scrub"); DefaultBiomeFeatures.addCarvers(this); DefaultBiomeFeatures.addStructures(this); // DefaultBiomeFeatures.addLakes(this); DefaultBiomeFeatures.addMonsterRooms(this); DefaultBiomeFeatures.addTallGrass(this); DefaultBiomeFeatures.addStoneVariants(this); DefaultBiomeFeatures.addOres(this); DefaultBiomeFeatures.addSedimentDisks(this); // DefaultBiomeFeatures.addSavannaTrees(this); DefaultBiomeFeatures.addExtraDefaultFlowers(this); // func_222339_L - add grasses - add this a few times since there are no trees DefaultBiomeFeatures.addGrass(this); DefaultBiomeFeatures.addVeryDenseGrass(this); DefaultBiomeFeatures.addMushrooms(this); DefaultBiomeFeatures.addReedsAndPumpkins(this); // DefaultBiomeFeatures.addSprings(this); // DefaultBiomeFeatures.addFreezeTopLayer(this); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 1, 2, 6)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 1)); this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); } @Override public Biome getBase() { return Biomes.SAVANNA; } private static class Builder extends DefaultSurfaceBuilder { private Builder() { super(SurfaceBuilderConfig::deserialize); } @Override public void buildSurface(Random random, IChunk chunkIn, Biome biomeIn, int x, int z, int startHeight, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed, SurfaceBuilderConfig config) { super.buildSurface(random, chunkIn, biomeIn, x, z, startHeight, noise, defaultBlock, defaultFluid, seaLevel, seed, config); BlockPos.Mutable pos = new BlockPos.Mutable(); if (random.nextInt(5) > 0) { int dx = x & 15; int dz = z & 15; int y = chunkIn.getTopBlockY(Heightmap.Type.MOTION_BLOCKING, dx, dz); if (y > seaLevel) { pos.setPos(dx, y, dz); // chunkIn.setBlockState(pos, Blocks.SAND.getDefaultState(), false); } } } } }