package com.terraforged.core.world; import com.terraforged.core.settings.Settings; import com.terraforged.core.util.Seed; import com.terraforged.core.world.heightmap.Levels; import com.terraforged.core.world.terrain.Terrains; import com.terraforged.core.world.terrain.provider.StandardTerrainProvider; import com.terraforged.core.world.terrain.provider.TerrainProviderFactory; public class GeneratorContext { public final Seed seed; public final Levels levels; public final Terrains terrain; public final Settings settings; public final TerrainProviderFactory terrainFactory; public GeneratorContext(Terrains terrain, Settings settings) { this(terrain, settings, StandardTerrainProvider::new); } public GeneratorContext(Terrains terrain, Settings settings, TerrainProviderFactory terrainFactory) { this.terrain = terrain; this.settings = settings; this.seed = new Seed(settings.generator.seed); this.levels = new Levels(settings.generator); this.terrainFactory = terrainFactory; } private GeneratorContext(GeneratorContext src) { seed = new Seed(src.seed.get()); levels = src.levels; terrain = src.terrain; settings = src.settings; terrainFactory = src.terrainFactory; } public GeneratorContext copy() { return new GeneratorContext(this); } }