/* * * MIT License * * Copyright (c) 2020 TerraForged * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.terraforged.core.region.gen; import com.terraforged.core.region.Region; import com.terraforged.core.region.chunk.ChunkReader; import com.terraforged.core.util.concurrent.Disposable; import com.terraforged.core.util.concurrent.cache.Cache; import com.terraforged.core.util.concurrent.cache.CacheEntry; import com.terraforged.core.world.heightmap.RegionExtent; import me.dags.noise.util.NoiseUtil; import java.util.concurrent.CompletableFuture; import java.util.concurrent.TimeUnit; public class RegionCache implements RegionExtent, Disposable.Listener { private final boolean queuing; private final RegionGenerator generator; private final Cache> cache; public RegionCache(boolean queueNeighbours, RegionGenerator generator) { this.queuing = queueNeighbours; this.generator = new RegionGenerator(generator, this); this.cache = new Cache<>(60, 30, TimeUnit.SECONDS); } @Override public void onDispose(Region region) { cache.remove(region.getRegionId()); } @Override public int chunkToRegion(int coord) { return generator.chunkToRegion(coord); } @Override public CompletableFuture getRegionAsync(int regionX, int regionZ) { return generator.generate(regionX, regionZ); } @Override public ChunkReader getChunk(int chunkX, int chunkZ) { int regionX = generator.chunkToRegion(chunkX); int regionZ = generator.chunkToRegion(chunkZ); Region region = getRegion(regionX, regionZ); return region.getChunk(chunkX, chunkZ); } @Override public Region getRegion(int regionX, int regionZ) { Region region = computeRegion(regionX, regionZ).get(); if (queuing) { queueNeighbours(regionX, regionZ); } return region; } private CacheEntry computeRegion(int regionX, int regionZ) { long id = NoiseUtil.seed(regionX, regionZ); return cache.computeIfAbsent(id, l -> generator.compute(regionX, regionZ)); } public CacheEntry queueRegion(int regionX, int regionZ) { long id = NoiseUtil.seed(regionX, regionZ); return cache.computeIfAbsent(id, l -> generator.queue(regionX, regionZ)); } private void queueNeighbours(int regionX, int regionZ) { for (int z = -1; z <= 1; z++) { for (int x = -1; x <= 1; x++){ if (x == 0 && z == 0) { continue; } queueRegion(regionX + x, regionZ + z); } } } }