restore slightly derpy steepness calculation... for now
This commit is contained in:
parent
c344ddb137
commit
3982553360
@ -56,8 +56,8 @@ public class Steepness implements Filter, Filter.Visitor {
|
|||||||
@Override
|
@Override
|
||||||
public void visit(Filterable<?> cellMap, Cell cell, int cx, int cz) {
|
public void visit(Filterable<?> cellMap, Cell cell, int cx, int cz) {
|
||||||
float totalHeightDif = 0F;
|
float totalHeightDif = 0F;
|
||||||
for (int dz = -radius; dz <= radius; dz++) {
|
for (int dz = -1; dz <= 2; dz++) {
|
||||||
for (int dx = -radius; dx <= radius; dx++) {
|
for (int dx = -1; dx <= 2; dx++) {
|
||||||
if (dx == 0 && dz == 0) {
|
if (dx == 0 && dz == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -45,7 +45,7 @@ public class WorldFilters {
|
|||||||
this.settings = context.settings.filters;
|
this.settings = context.settings.filters;
|
||||||
this.erosion = new Erosion(context.settings, context.levels);
|
this.erosion = new Erosion(context.settings, context.levels);
|
||||||
this.smoothing = new Smoothing(context.settings, context.levels);
|
this.smoothing = new Smoothing(context.settings, context.levels);
|
||||||
this.steepness = new Steepness(2, 10F, context.terrain);
|
this.steepness = new Steepness(1, 10F, context.terrain);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void apply(Region region) {
|
public void apply(Region region) {
|
||||||
|
@ -64,11 +64,15 @@ public class BiomeProvider extends AbstractBiomeProvider {
|
|||||||
this.modifierManager = SetupHooks.setup(new BiomeModifierManager(context, biomeMap), context.copy());
|
this.modifierManager = SetupHooks.setup(new BiomeModifierManager(context, biomeMap), context.copy());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Cell<Terrain> lookupPos(int x, int z) {
|
||||||
|
return worldLookup.getCell(x, z);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Biome getNoiseBiome(int x, int y, int z) {
|
public Biome getNoiseBiome(int x, int y, int z) {
|
||||||
x = (x << 2);
|
x = (x << 2);
|
||||||
z = (z << 2);
|
z = (z << 2);
|
||||||
return getBiome(worldLookup.getCell(x, z), x, z);
|
return getBiome(lookupPos(x, z), x, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -27,18 +27,18 @@ package com.terraforged.mod.chunk.test;
|
|||||||
|
|
||||||
import com.terraforged.core.world.terrain.Terrain;
|
import com.terraforged.core.world.terrain.Terrain;
|
||||||
import com.terraforged.core.world.terrain.Terrains;
|
import com.terraforged.core.world.terrain.Terrains;
|
||||||
|
import com.terraforged.mod.biome.ModBiomes;
|
||||||
import net.minecraft.world.biome.Biome;
|
import net.minecraft.world.biome.Biome;
|
||||||
import net.minecraft.world.biome.Biomes;
|
|
||||||
|
|
||||||
public class Test {
|
public class Test {
|
||||||
|
|
||||||
public static boolean fixedBiome = true;
|
public static boolean fixedBiome = true;
|
||||||
|
|
||||||
public static Terrain getTerrainType(Terrains terrains) {
|
public static Terrain getTerrainType(Terrains terrains) {
|
||||||
return terrains.dales;
|
return terrains.mountains;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Biome getBiome() {
|
public static Biome getBiome() {
|
||||||
return Biomes.PLAINS;
|
return ModBiomes.TAIGA_SCRUB;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -108,16 +108,14 @@ public class TerraCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static int query(CommandContext<CommandSource> context) throws CommandSyntaxException {
|
private static int query(CommandContext<CommandSource> context) throws CommandSyntaxException {
|
||||||
TerraContext terraContext = getContext(context).orElseThrow(() -> createException(
|
getContext(context).orElseThrow(() -> createException(
|
||||||
"Invalid world type",
|
"Invalid world type",
|
||||||
"This command can only be run in a TerraForged world!"
|
"This command can only be run in a TerraForged world!"
|
||||||
));
|
));
|
||||||
|
|
||||||
BlockPos pos = context.getSource().asPlayer().getPosition();
|
BlockPos pos = context.getSource().asPlayer().getPosition();
|
||||||
WorldGenerator worldGenerator = terraContext.factory.get();
|
|
||||||
BiomeProvider biomeProvider = getBiomeProvider(context);
|
BiomeProvider biomeProvider = getBiomeProvider(context);
|
||||||
Cell<Terrain> cell = new Cell<>();
|
Cell<Terrain> cell = biomeProvider.lookupPos(pos.getX(), pos.getZ());
|
||||||
worldGenerator.getHeightmap().apply(cell, pos.getX(), pos.getZ());
|
|
||||||
Biome biome = biomeProvider.getBiome(cell, pos.getX(), pos.getZ());
|
Biome biome = biomeProvider.getBiome(cell, pos.getX(), pos.getZ());
|
||||||
context.getSource().sendFeedback(
|
context.getSource().sendFeedback(
|
||||||
new StringTextComponent("Terrain=" + cell.tag.getName() + ", Biome=" + biome.getRegistryName()),
|
new StringTextComponent("Terrain=" + cell.tag.getName() + ", Biome=" + biome.getRegistryName()),
|
||||||
|
Loading…
Reference in New Issue
Block a user