add toggle for lake & spring features
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@ -325,10 +325,14 @@ public class TerraChunkGenerator extends ObfHelperChunkGenerator<GenerationSetti
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modifiers.getPredicates().add(Matchers.stoneBlobs(), FeaturePredicate.DENY);
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}
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if (!context.terraSettings.features.vanillaWaterFeatures) {
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// block lakes and springs if not enabled
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modifiers.getPredicates().add(FeatureMatcher.of(Feature.LAKE), FeaturePredicate.DENY);
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modifiers.getPredicates().add(FeatureMatcher.of(Feature.SPRING_FEATURE), FeaturePredicate.DENY);
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}
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// block ugly features
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modifiers.getPredicates().add(Matchers.sedimentDisks(), FeaturePredicate.DENY);
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modifiers.getPredicates().add(FeatureMatcher.of(Feature.LAKE), FeaturePredicate.DENY);
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modifiers.getPredicates().add(FeatureMatcher.of(Feature.SPRING_FEATURE), FeaturePredicate.DENY);
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// limit to deep oceans
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modifiers.getPredicates().add(FeatureMatcher.of(Feature.SHIPWRECK), MinDepth.DEPTH55);
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@ -45,4 +45,7 @@ public class FeatureSettings {
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@Comment("Use custom biome features in place of vanilla ones (such as trees)")
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public boolean customBiomeFeatures = true;
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@Comment("Controls whether vanilla lakes & springs should generate")
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public boolean vanillaWaterFeatures = false;
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}
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