Update README.md
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README.md
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README.md
@ -22,11 +22,18 @@ expansive and inspiring worlds to build and explore in!
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#### FAQ:
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1. "Is this compatible with mod xyz?"
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_Probably! - TerraForged is designed to work with many of the same world-gen systems that the majority
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of block & biome providing mods use. Certain biomes' terrain may not always look exactly as their
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author designed but should otherwise be compatible._
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_Probably! (to some degree) - TerraForged is designed to work with many of the same world-gen systems
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that the majority of block & biome providing mods use. Certain biomes' terrain may not always look
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exactly as their author designed but should otherwise be compatible. Feel free to report any other
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compatibility issues on the issue tracker_
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2. "Can I use this on a server?"
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_Yes absolutely! - Either create the world initially in single player and thrn copy it to your server
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directory, or you can use my mod [PreGenForge](https://www.curseforge.com/minecraft/mc-mods/pregenforge) and add level-type=terraforged to the overrides.properties
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file it creates in the root of your server folder._
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2. "How can I use this on my server?"
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_When Forge supports it, you can simply set level-type=terraforged in your server.properties file. In
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the meantime, you will need to create the world in single player and then copy that to your server
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directory. (In both cases, TerraForged must be installed on the client and the server)._
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3. "Will I need a super-computer to run this?!"
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_No, not really - while this world generator will be a bit slower than vanilla's (on account of it
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doing more work to make things look nice), it would only be apparent when first generating a chunk
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- they might load in slower when moving to new parts of the world, but game performance should
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otherwise be normal. A 4-core CPU should be able to handle this just fine._
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