Commit Graph

8 Commits

Author SHA1 Message Date
dags-
6fc16103f1 - fix structure settings not saving to worldinfo
- optionally ignore erosion/smoothing while allowing steepness/beach detection
- add transition point render mode for map
- revert transition points to defaults if user has mis-configured them in a breaking way
- allow biome modification on river banks
2020-06-28 14:53:35 +01:00
dags-
2ac7356888 more translation keys + generator defaults 2020-06-26 17:31:58 +01:00
dags-
8abd851f77 - more work on presets
- added stone forest biome
- updated lang file
2020-06-24 23:00:08 +01:00
dags-
c6daeb7ce1 - apparently smooth sandstone is a thing
- support mountain biomes
2020-06-23 12:41:40 +01:00
dags-
f46272b4e4 Region -> Tile 2020-06-20 12:38:44 +01:00
dags-
3adbbc0c0e - split biome/terrain locate-s into sub commands to avoid biome ids clashing with terrain type names (badlands for example)
- improved detection of the y value to teleport to after /terra locate-ing
- fixed bryce name
- remove red sand from sediment tag
- finally fixed vines on jungle trees breaking bamboo
2020-06-18 10:03:21 +01:00
dags-
94780baf98 - more refactors
- tweak how biome container is generated
- block carvers from acting on chunks containing surface structures
- added spawn type option
2020-06-05 17:12:18 +01:00
dags-
95a4b31b80 lang 2020-05-13 17:27:22 +01:00