dags-
c344ddb137
fixes a fundamental issue with Regions that causes heightmap lookups to be incorrectly offset by the Region border size
2020-03-09 20:30:27 +00:00
dags-
5adfa887a4
update mappings + version bump
2020-03-09 10:37:36 +00:00
dags-
7ac2eb773b
Update search task
2020-03-08 21:50:10 +00:00
dags-
8eca5b6974
Fix for BiomeProvider assuming coords passed into getNoiseBiome are block coords
2020-03-07 20:43:02 +00:00
dags-
84c23dccf4
Tweak biome container storage
2020-03-07 16:58:58 +00:00
dags-
c19bf30c91
restore giant mushrooms in dark forests
2020-03-07 10:37:20 +00:00
dags-
86fdb635e6
relocate decorator stuff
2020-03-06 21:09:13 +00:00
dags-
d3ce349d61
- better handling of wetland terrain
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- fix missing logs from tree
- tweaks to biomemap
2020-03-06 17:22:23 +00:00
dags-
661cf47eb8
- filter out non-overworld (BiomeDictionary) biomes so we don't pick mod-biomes designed for other dimensions
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- add BiomeDict types for tf biomes
- fix possible crash when setting a terrain type to 0
- rename 'generate' button to 'new seed'
- reduce float slider precision to 3 decimal places
2020-03-03 22:05:57 +00:00
dags-
3b7c5099b8
- subclass WorldGenRegion for the feature placement wrapper (provides compat for mods that rely on it being a WorldGenRegion instance)
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- don't extend trees downwards when bonemealed or grown naturally
- update forge version on FeatureManager repo
2020-03-03 20:38:55 +00:00
dags-
3b866e54a6
fix possible async access issue
2020-03-01 21:25:26 +00:00
dags-
aad26e0c75
allow swamp biome types to override river types
2020-02-28 23:29:21 +00:00
dags-
1c1ef12853
tweak biome modifiers
2020-02-28 23:21:12 +00:00
dags-
85d603b219
- use git tag first if available
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- update mods.toml
2020-02-28 22:54:39 +00:00
dags-
b98c44609d
make it public
2020-02-28 22:25:38 +00:00