Commit Graph

14 Commits

Author SHA1 Message Date
dags- f0d8cf3a76 - simplified ThreadPool further
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags- de1f845b71 - use fast-util long2obj maps
- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags- eea88bd0e2 - improved performance of chunk-gen operations
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags- 49af504485 add legacy support for <= 0.0.2 worlds :/ 2020-03-10 08:35:24 +00:00
dags- c344ddb137 fixes a fundamental issue with Regions that causes heightmap lookups to be incorrectly offset by the Region border size 2020-03-09 20:30:27 +00:00
dags- 86fdb635e6 relocate decorator stuff 2020-03-06 21:09:13 +00:00
dags- a54d4c3781 Add license headers to all source files 2020-02-24 13:51:55 +00:00
dags- 5b14cad343 use completable futures 2020-02-17 09:21:18 +00:00
dags- 2142c07522 - per-terrain base, height, width sliders 2020-02-14 20:14:52 +00:00
dags- 446b036414 added /find command & reworked some of the back-end stuff in Core 2020-02-09 01:48:40 +00:00
dags- 4c4165400d Start work on tagging the things:
- block tags for all world-gen blocks with fallbacks for mods that haven't proided the tags
 - started on biome tags
2020-01-21 16:53:58 +00:00
dags- 8e33b8ce17 - tweak filters
- option to extend template bases downwards
2020-01-18 15:29:30 +00:00
dags- 93b7abff62 much 2020-01-16 21:33:41 +00:00
dags- baeba9c98a core + app 2020-01-16 10:06:28 +00:00