dags-
1963a388a7
fallback to no threading if on single-core :[
2020-03-21 00:11:37 +00:00
dags-
5142264bcf
- ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
...
- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76
- simplified ThreadPool further
...
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
9583c1a69f
fix weird ModLauncher class loading issue when using forkjoin.commonpool()
2020-03-19 00:14:54 +00:00
dags-
eea88bd0e2
- improved performance of chunk-gen operations
...
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
38a55e9feb
- require min depth for shipwrecks
...
- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
c6eec52518
- moved wg block tags to the forge namespace
...
- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
a54d4c3781
Add license headers to all source files
2020-02-24 13:51:55 +00:00
dags-
5b14cad343
use completable futures
2020-02-17 09:21:18 +00:00
dags-
eaf0be6ef2
tweak thread pool again
2020-02-17 08:29:25 +00:00
dags-
2142c07522
- per-terrain base, height, width sliders
2020-02-14 20:14:52 +00:00
dags-
9eaeb80ddf
tweak default threadpool
2020-02-12 13:50:40 +00:00
dags-
93c4e3b23b
shutdown generator threadpool before stopping server
2020-01-24 15:13:39 +00:00
dags-
93b7abff62
much
2020-01-16 21:33:41 +00:00
dags-
baeba9c98a
core + app
2020-01-16 10:06:28 +00:00