TerraForged/src/main/java/com/terraforged/mod/chunk/TerraChunkGenerator.java

236 lines
8.5 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.mod.chunk;
import com.terraforged.api.chunk.column.ColumnDecorator;
import com.terraforged.api.chunk.surface.SurfaceManager;
import com.terraforged.api.material.layer.LayerManager;
import com.terraforged.core.cell.Cell;
import com.terraforged.core.region.Size;
import com.terraforged.core.region.chunk.ChunkReader;
import com.terraforged.core.region.gen.RegionCache;
import com.terraforged.mod.feature.manager.FeatureManager;
import com.terraforged.mod.feature.manager.data.DataManager;
import com.terraforged.mod.Log;
import com.terraforged.mod.biome.provider.BiomeProvider;
import com.terraforged.mod.chunk.generator.BiomeGenerator;
import com.terraforged.mod.chunk.generator.MobGenerator;
import com.terraforged.mod.chunk.generator.StructureGenerator;
import com.terraforged.mod.chunk.generator.TerrainCarver;
import com.terraforged.mod.chunk.generator.TerrainGenerator;
import com.terraforged.mod.feature.BlockDataManager;
import com.terraforged.mod.material.Materials;
import com.terraforged.mod.material.geology.GeoManager;
import com.terraforged.mod.util.Environment;
import com.terraforged.mod.util.setup.SetupHooks;
import net.minecraft.entity.EntityClassification;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorld;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.BiomeManager;
import net.minecraft.world.chunk.IChunk;
import net.minecraft.world.gen.ChunkGenerator;
import net.minecraft.world.gen.GenerationSettings;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.Heightmap;
import net.minecraft.world.gen.WorldGenRegion;
import net.minecraft.world.gen.feature.template.TemplateManager;
import net.minecraft.world.server.ServerWorld;
import java.util.List;
public class TerraChunkGenerator extends ChunkGenerator<GenerationSettings> {
private final TerraContext context;
private final BiomeProvider biomeProvider;
private final MobGenerator mobGenerator;
private final BiomeGenerator biomeGenerator;
private final TerrainCarver terrainCarver;
private final TerrainGenerator terrainGenerator;
private final StructureGenerator structureGenerator;
private final GeoManager geologyManager;
private final FeatureManager featureManager;
private final SurfaceManager surfaceManager;
private final BlockDataManager blockDataManager;
private final List<ColumnDecorator> baseDecorators;
private final List<ColumnDecorator> postProcessors;
private final RegionCache regionCache;
public TerraChunkGenerator(TerraContext context, BiomeProvider biomeProvider, GenerationSettings settings) {
super(context.world, biomeProvider, settings);
this.context = context;
this.biomeProvider = biomeProvider;
this.mobGenerator = new MobGenerator(this);
this.biomeGenerator = new BiomeGenerator(this);
this.terrainCarver = new TerrainCarver(this);
this.terrainGenerator = new TerrainGenerator(this);
this.structureGenerator = new StructureGenerator(this);
this.surfaceManager = TerraSetupFactory.createSurfaceManager(context);
this.geologyManager = TerraSetupFactory.createGeologyManager(context);
this.baseDecorators = TerraSetupFactory.createBaseDecorators(geologyManager, context);
this.postProcessors = TerraSetupFactory.createFeatureDecorators(context);
this.regionCache = context.cache;
try (DataManager data = TerraSetupFactory.createDataManager()) {
FeatureManager.initData(data);
this.featureManager = TerraSetupFactory.createFeatureManager(data, context);
this.blockDataManager = TerraSetupFactory.createBlockDataManager(data, context);
FeatureManager.clearData();
}
SetupHooks.setup(getLayerManager(), context.copy());
SetupHooks.setup(baseDecorators, postProcessors, context.copy());
Log.info("Vanilla Biomes: {}", Environment.isVanillaBiomes());
}
@Override
public final void generateStructures(BiomeManager biomes, IChunk chunk, ChunkGenerator<?> generator, TemplateManager templates) {
structureGenerator.generateStructureStarts(biomes, chunk, generator, templates);
}
@Override
public final void generateStructureStarts(IWorld world, IChunk chunk) {
structureGenerator.generateStructureReferences(world, chunk);
}
@Override
public final void generateBiomes(IChunk chunk) {
biomeGenerator.generateBiomes(chunk);
}
@Override
public final void makeBase(IWorld world, IChunk chunk) {
terrainGenerator.generateTerrain(world, chunk);
}
@Override
public final void func_225551_a_(WorldGenRegion world, IChunk chunk) {
terrainGenerator.generateSurface(world, chunk);
}
@Override
public final void decorate(WorldGenRegion region) {
terrainGenerator.generateFeatures(region);
}
@Override
public final void func_225550_a_(BiomeManager biomes, IChunk chunk, GenerationStage.Carving type) {
terrainCarver.carveTerrain(biomes, chunk, type);
}
@Override
public final void spawnMobs(WorldGenRegion region) {
mobGenerator.generateMobs(region);
}
@Override
public final void spawnMobs(ServerWorld worldIn, boolean hostile, boolean peaceful) {
mobGenerator.spawnMobs(worldIn, hostile, peaceful);
}
@Override
public final List<Biome.SpawnListEntry> getPossibleCreatures(EntityClassification type, BlockPos pos) {
return mobGenerator.getPossibleCreatures(world, type, pos);
}
@Override
public final int func_222529_a(int x, int z, Heightmap.Type type) {
int chunkX = Size.blockToChunk(x);
int chunkZ = Size.blockToChunk(z);
ChunkReader chunk = getChunkReader(chunkX, chunkZ);
Cell cell = chunk.getCell(x, z);
int level = context.levels.scale(cell.value) + 1;
if (type == Heightmap.Type.OCEAN_FLOOR || type == Heightmap.Type.OCEAN_FLOOR_WG) {
return level;
}
return Math.max(getSeaLevel(), level);
}
@Override
public BiomeProvider getBiomeProvider() {
return biomeProvider;
}
@Override
public final int getMaxHeight() {
return getContext().levels.worldHeight;
}
@Override
public final int getSeaLevel() {
return getContext().levels.waterLevel;
}
@Override
public final int getGroundHeight() {
return getContext().levels.groundLevel;
}
public final TerraContext getContext() {
return context;
}
public final Materials getMaterials() {
return context.materials;
}
public final FeatureManager getFeatureManager() {
return featureManager;
}
public final GeoManager getGeologyManager() {
return geologyManager;
}
public final LayerManager getLayerManager() {
return context.materials.getLayerManager();
}
public final SurfaceManager getSurfaceManager() {
return surfaceManager;
}
public final BlockDataManager getBlockDataManager() {
return blockDataManager;
}
public final List<ColumnDecorator> getBaseDecorators() {
return baseDecorators;
}
public final List<ColumnDecorator> getPostProcessors() {
return postProcessors;
}
public final ChunkReader getChunkReader(int chunkX, int chunkZ) {
return regionCache.getChunk(chunkX, chunkZ);
}
}