76 lines
2.9 KiB
Java
76 lines
2.9 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.api.chunk.column;
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import com.terraforged.api.biome.surface.ChunkSurfaceBuffer;
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import com.terraforged.n2d.Source;
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import com.terraforged.n2d.source.FastSource;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.chunk.IChunk;
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public interface ColumnDecorator {
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FastSource variance = (FastSource) Source.perlin(0, 100, 1);
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void decorate(IChunk chunk, DecoratorContext context, int x, int y, int z);
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default void decorate(ChunkSurfaceBuffer buffer, DecoratorContext context, int x, int y, int z) {
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decorate(buffer.getDelegate(), context, x, y, z);
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}
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default void setState(IChunk chunk, int x, int y, int z, BlockState state, boolean moving) {
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chunk.setBlockState(new BlockPos(x, y, z), state, moving);
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}
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default void fillDown(DecoratorContext context, IChunk chunk, int x, int z, int from, int to, BlockState state) {
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for (int dy = from; dy > to; dy--) {
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chunk.setBlockState(context.pos.setPos(x, dy, z), state, false);
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}
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}
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default void fillDownSolid(DecoratorContext context, IChunk chunk, int x, int z, int from, int to, BlockState state) {
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for (int dy = from; dy > to; dy--) { ;
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replaceSolid(chunk, context.pos.setPos(x, dy, z), state);
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}
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}
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static void replaceSolid(IChunk chunk, BlockPos pos, BlockState state) {
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if (chunk.getBlockState(pos).isAir(chunk, pos)) {
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return;
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}
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chunk.setBlockState(pos, state, false);
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}
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static float getNoise(float x, float z, int seed, float scale, float bias) {
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return (variance.getValue(x, z, seed) * scale) + bias;
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}
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static float getNoise(float x, float z, int seed, int scale, int bias) {
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return getNoise(x, z, seed, scale / 255F, bias / 255F);
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}
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}
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