66 lines
2.3 KiB
Java
66 lines
2.3 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.api.material.geology;
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import com.terraforged.n2d.util.NoiseUtil;
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public class StrataConfig {
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public Config soil = new Config(0, 1, 0.1F, 0.25F);
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public Config sediment = new Config(0, 2, 0.05F, 0.15F);
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public Config clay = new Config(0, 2, 0.05F, 0.1F);
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public Config rock = new Config(2, 4, 0.05F, 0.1F);
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public Config cold = new Config(10, 30, 0.1F, 1.5F);
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public static class Config {
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public int minLayers;
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public int maxLayers;
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public float minDepth;
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public float maxDepth;
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public Config() {
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}
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public Config(int minLayers, int maxLayers, float minDepth, float maxDepth) {
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this.minLayers = minLayers;
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this.maxLayers = maxLayers;
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this.minDepth = minDepth;
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this.maxDepth = maxDepth;
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}
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public int getLayers(float value) {
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int range = maxLayers - minLayers;
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return minLayers + NoiseUtil.round(value * range);
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}
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public float getDepth(float value) {
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float range = maxDepth - minDepth;
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return minDepth + value * range;
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}
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}
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}
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