31 lines
1.0 KiB
Java
31 lines
1.0 KiB
Java
package com.terraforged.biome.surface;
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import com.terraforged.api.chunk.surface.Surface;
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import com.terraforged.api.chunk.surface.SurfaceContext;
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import com.terraforged.api.material.state.States;
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import com.terraforged.n2d.Module;
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import com.terraforged.n2d.Source;
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import com.terraforged.n2d.func.CellFunc;
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import net.minecraft.block.BlockState;
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public class SteppeSurface implements Surface {
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@Override
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public void buildSurface(int x, int z, int height, SurfaceContext ctx) {
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Module module = Source.cell(123, 4, CellFunc.DISTANCE).warp(214, 80, 1, 40);
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float value = module.getValue(x, z);
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BlockState state = States.SAND.get();
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if (value > 0.275F) {
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state = States.GRASS_BLOCK.get();
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} else if (value > 0.225F) {
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state = States.DIRT.get();
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}
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ctx.chunk.setBlockState(ctx.pos.setPos(x, height, z), state, false);
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ctx.chunk.setBlockState(ctx.pos.setPos(x, height-1, z), state, false);
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ctx.chunk.setBlockState(ctx.pos.setPos(x, height-2, z), state, false);
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}
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}
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