139 lines
4.8 KiB
Java
139 lines
4.8 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.mod.client.gui.preview;
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import com.terraforged.core.cell.Cell;
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import com.terraforged.n2d.util.NoiseUtil;
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import com.terraforged.world.heightmap.Levels;
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import java.awt.*;
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public enum RenderMode {
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BIOME_TYPE {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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Color color = cell.biomeType.getColor();
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float[] hsb = Color.RGBtoHSB(color.getRed(), color.getGreen(), color.getBlue(), new float[3]);
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return rgba(hsb[0], hsb[1], (hsb[2] * scale) + bias);
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}
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},
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TRANSITION_POINTS {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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switch (cell.terrain.getType()) {
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case DEEP_OCEAN:
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return rgba(0.65F, 0.7F, 0.7F);
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case SHALLOW_OCEAN:
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return rgba(0.6F, 0.6F, 0.8F);
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case BEACH:
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return rgba(0.2F, 0.4F, 0.75F);
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case COAST:
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return rgba(0.35F, 0.75F, 0.65F);
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default:
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if (cell.terrain.isRiver() || cell.terrain.isWetland()) {
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return rgba(0.6F, 0.6F, 0.8F);
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}
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return rgba(0.3F, 0.7F, 0.5F);
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}
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}
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},
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TEMPERATURE {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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float saturation = 0.7F;
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float brightness = 0.8F;
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return rgba(step(1 - cell.temperature, 8) * 0.65F, saturation, brightness);
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}
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},
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MOISTURE {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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float saturation = 0.7F;
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float brightness = 0.8F;
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return rgba(step(cell.moisture, 8) * 0.65F, saturation, brightness);
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}
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},
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BIOME {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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float saturation = 0.7F;
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float brightness = 0.8F;
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return rgba(cell.biome, saturation, brightness);
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}
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},
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MACRO_NOISE {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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float saturation = 0.7F;
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float brightness = 0.8F;
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return rgba(cell.macroNoise, saturation, brightness);
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}
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},
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TERRAIN_REGION {
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@Override
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public int getColor(Cell cell, float scale, float bias) {
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float saturation = 0.7F;
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float brightness = 0.8F;
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return rgba(cell.terrain.getHue(), saturation, brightness);
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}
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},
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;
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public int getColor(Cell cell, Levels levels) {
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float baseHeight = levels.water;
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if (this != TRANSITION_POINTS) {
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if (cell.value < baseHeight) {
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return rgba(40, 140, 200);
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}
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}
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float bands = 10F;
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float alpha = 0.2F;
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float elevation = (cell.value - baseHeight) / (1F - baseHeight);
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int band = NoiseUtil.round(elevation * bands);
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float scale = 1F - alpha;
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float bias = alpha * (band / bands);
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return getColor(cell, scale, bias);
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}
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public abstract int getColor(Cell cell, float scale, float bias);
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private static float step(float value, int steps) {
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return ((float) NoiseUtil.round(value * steps)) / steps;
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}
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public static int rgba(float h, float s, float b) {
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int argb = Color.HSBtoRGB(h, s, b);
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int red = (argb >> 16) & 0xFF;
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int green = (argb >> 8) & 0xFF;
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int blue = argb & 0xFF;
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return rgba(red, green, blue);
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}
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public static int rgba(int r, int g, int b) {
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return r + (g << 8) + (b << 16) + (255 << 24);
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}
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}
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