TerraForged/src/main/java/com/terraforged/util/DummyBlockReader.java

82 lines
2.6 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.util;
import com.terraforged.core.concurrent.ObjectPool;
import com.terraforged.core.concurrent.Resource;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import javax.annotation.Nullable;
public class DummyBlockReader implements IBlockReader {
private static final ObjectPool<DummyBlockReader> pool = new ObjectPool<>(10, DummyBlockReader::new);
private BlockState state;
private IFluidState fluid;
public DummyBlockReader set(BlockState state) {
return set(state, Fluids.EMPTY.getDefaultState());
}
public DummyBlockReader set(FluidState fluid) {
return set(Blocks.AIR.getDefaultState(), fluid);
}
public DummyBlockReader set(BlockState state, IFluidState fluid) {
this.state = state;
this.fluid = fluid;
return this;
}
@Nullable
@Override
public TileEntity getTileEntity(BlockPos pos) {
return null;
}
@Override
public BlockState getBlockState(BlockPos pos) {
return state;
}
@Override
public IFluidState getFluidState(BlockPos pos) {
return fluid;
}
public static Resource<DummyBlockReader> pooled() {
return pool.get();
}
}