282 lines
10 KiB
Java
282 lines
10 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.chunk;
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import com.terraforged.api.chunk.column.ColumnDecorator;
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import com.terraforged.api.biome.surface.SurfaceManager;
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import com.terraforged.api.material.layer.LayerManager;
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import com.terraforged.biome.provider.TerraBiomeProvider;
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import com.terraforged.chunk.generator.BiomeGenerator;
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import com.terraforged.chunk.generator.FeatureGenerator;
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import com.terraforged.chunk.generator.Generator;
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import com.terraforged.chunk.generator.MobGenerator;
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import com.terraforged.chunk.generator.StructureGenerator;
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import com.terraforged.chunk.generator.SurfaceGenerator;
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import com.terraforged.chunk.generator.TerrainCarver;
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import com.terraforged.chunk.generator.TerrainGenerator;
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import com.terraforged.core.cell.Cell;
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import com.terraforged.core.tile.Size;
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import com.terraforged.core.tile.Tile;
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import com.terraforged.core.tile.chunk.ChunkReader;
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import com.terraforged.core.tile.gen.TileCache;
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import com.terraforged.feature.BlockDataManager;
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import com.terraforged.fm.FeatureManager;
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import com.terraforged.fm.data.DataManager;
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import com.terraforged.fm.structure.StructureManager;
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import com.terraforged.material.Materials;
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import com.terraforged.material.geology.GeoManager;
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import com.terraforged.util.setup.SetupHooks;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeManager;
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import net.minecraft.world.chunk.IChunk;
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import net.minecraft.world.gen.ChunkGenerator;
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import net.minecraft.world.gen.GenerationSettings;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.Heightmap;
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import net.minecraft.world.gen.WorldGenRegion;
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import net.minecraft.world.gen.feature.template.TemplateManager;
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import net.minecraft.world.server.ServerWorld;
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import java.util.List;
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public class TerraChunkGenerator extends ChunkGenerator<GenerationSettings> {
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private final TerraContext context;
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private final TerraBiomeProvider biomeProvider;
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private final Generator.Mobs mobGenerator;
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private final Generator.Biomes biomeGenerator;
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private final Generator.Carvers terrainCarver;
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private final Generator.Terrain terrainGenerator;
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private final Generator.Surfaces surfaceGenerator;
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private final Generator.Features featureGenerator;
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private final Generator.Structures structureGenerator;
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private final GeoManager geologyManager;
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private final FeatureManager featureManager;
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private final StructureManager structureManager;
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private final SurfaceManager surfaceManager;
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private final BlockDataManager blockDataManager;
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private final List<ColumnDecorator> baseDecorators;
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private final List<ColumnDecorator> postProcessors;
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private final TileCache tileCache;
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public TerraChunkGenerator(TerraContext context, TerraBiomeProvider biomeProvider, GenerationSettings settings) {
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super(context.world, biomeProvider, settings);
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this.context = context;
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this.biomeProvider = biomeProvider;
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this.mobGenerator = new MobGenerator(this);
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this.biomeGenerator = new BiomeGenerator(this);
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this.terrainCarver = new TerrainCarver(this);
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this.terrainGenerator = new TerrainGenerator(this);
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this.surfaceGenerator = new SurfaceGenerator(this);
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this.featureGenerator = new FeatureGenerator(this);
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this.structureGenerator = new StructureGenerator(this);
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this.surfaceManager = TerraSetupFactory.createSurfaceManager(context);
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this.structureManager = TerraSetupFactory.createStructureManager(context);
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this.geologyManager = TerraSetupFactory.createGeologyManager(context);
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this.baseDecorators = TerraSetupFactory.createBaseDecorators(geologyManager, context);
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this.postProcessors = TerraSetupFactory.createFeatureDecorators(context);
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this.tileCache = context.cache;
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try (DataManager data = TerraSetupFactory.createDataManager()) {
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FeatureManager.initData(data);
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this.featureManager = TerraSetupFactory.createFeatureManager(data, context);
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this.blockDataManager = TerraSetupFactory.createBlockDataManager(data, context);
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FeatureManager.clearData();
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}
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SetupHooks.setup(getLayerManager(), context.copy());
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SetupHooks.setup(baseDecorators, postProcessors, context.copy());
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}
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@Override
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public final void generateStructures(BiomeManager biomes, IChunk chunk, ChunkGenerator<?> generator, TemplateManager templates) {
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structureGenerator.generateStructureStarts(biomes, chunk, templates);
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}
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@Override
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public final void generateStructureStarts(IWorld world, IChunk chunk) {
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structureGenerator.generateStructureReferences(world, chunk);
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}
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@Override
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public final void generateBiomes(IChunk chunk) {
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biomeGenerator.generateBiomes(chunk);
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}
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@Override
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public final void makeBase(IWorld world, IChunk chunk) {
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terrainGenerator.generateTerrain(world, chunk);
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}
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@Override
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public final void func_225551_a_(WorldGenRegion world, IChunk chunk) {
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surfaceGenerator.generateSurface(world, chunk);
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}
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@Override
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public final void decorate(WorldGenRegion region) {
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featureGenerator.generateFeatures(region);
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}
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@Override
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public final void func_225550_a_(BiomeManager biomes, IChunk chunk, GenerationStage.Carving type) {
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terrainCarver.carveTerrain(biomes, chunk, type);
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}
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@Override
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public final void spawnMobs(WorldGenRegion region) {
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mobGenerator.generateMobs(region);
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}
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@Override
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public final void spawnMobs(ServerWorld worldIn, boolean hostile, boolean peaceful) {
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mobGenerator.tickSpawners(worldIn, hostile, peaceful);
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}
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@Override
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public final List<Biome.SpawnListEntry> getPossibleCreatures(EntityClassification type, BlockPos pos) {
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return mobGenerator.getSpawns(world, type, pos);
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}
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@Override
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public Biome getBiome(BiomeManager manager, BlockPos pos) {
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return super.getBiome(manager, pos);
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}
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@Override
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public final int func_222529_a(int x, int z, Heightmap.Type type) {
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int chunkX = Size.blockToChunk(x);
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int chunkZ = Size.blockToChunk(z);
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try (ChunkReader chunk = getChunkReader(chunkX, chunkZ)) {
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Cell cell = chunk.getCell(x, z);
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int level = context.levels.scale(cell.value) + 1;
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if (type == Heightmap.Type.OCEAN_FLOOR || type == Heightmap.Type.OCEAN_FLOOR_WG) {
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return level;
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}
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return Math.max(getSeaLevel(), level);
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}
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}
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@Override
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public TerraBiomeProvider getBiomeProvider() {
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return biomeProvider;
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}
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@Override
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public final int getMaxHeight() {
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return getContext().levels.worldHeight;
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}
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@Override
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public final int getSeaLevel() {
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return getContext().levels.waterLevel;
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}
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@Override
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public final int getGroundHeight() {
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return getContext().levels.groundLevel;
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}
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public final TerraContext getContext() {
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return context;
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}
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public final Materials getMaterials() {
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return context.materials;
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}
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public final FeatureManager getFeatureManager() {
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return featureManager;
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}
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public final StructureManager getStructureManager() {
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return structureManager;
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}
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public final GeoManager getGeologyManager() {
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return geologyManager;
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}
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public final LayerManager getLayerManager() {
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return context.materials.getLayerManager();
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}
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public final SurfaceManager getSurfaceManager() {
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return surfaceManager;
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}
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public final BlockDataManager getBlockDataManager() {
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return blockDataManager;
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}
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public final List<ColumnDecorator> getBaseDecorators() {
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return baseDecorators;
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}
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public final List<ColumnDecorator> getPostProcessors() {
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return postProcessors;
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}
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public final void queueChunk(int chunkX, int chunkZ) {
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int rx = tileCache.chunkToRegion(chunkX);
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int rz = tileCache.chunkToRegion(chunkZ);
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tileCache.queueRegion(rx, rz);
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}
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public final Tile getTile(int chunkX, int chunkZ) {
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int rx = tileCache.chunkToRegion(chunkX);
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int rz = tileCache.chunkToRegion(chunkZ);
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return tileCache.getRegion(rx, rz);
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}
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public final ChunkReader getChunkReader(int chunkX, int chunkZ) {
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return tileCache.getChunk(chunkX, chunkZ);
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}
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public static ChunkReader getChunk(IWorld world, ChunkGenerator<?> generator) {
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if (generator instanceof TerraChunkGenerator) {
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TerraChunkGenerator terra = (TerraChunkGenerator) generator;
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if (world instanceof IChunk) {
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IChunk chunk = (IChunk) world;
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return terra.getChunkReader(chunk.getPos().x, chunk.getPos().z);
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}
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if (world instanceof WorldGenRegion) {
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WorldGenRegion region = (WorldGenRegion) world;
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return terra.getChunkReader(region.getMainChunkX(), region.getMainChunkZ());
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}
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}
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return null;
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}
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}
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