TerraForged/TerraForgedCore/src/main/java/com/terraforged/core/module/Blender.java

117 lines
3.7 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.core.module;
import com.terraforged.core.cell.Cell;
import com.terraforged.core.cell.Populator;
import com.terraforged.core.world.terrain.Terrain;
import me.dags.noise.Module;
import me.dags.noise.func.Interpolation;
import me.dags.noise.util.NoiseUtil;
public class Blender extends Select implements Populator {
private final Populator lower;
private final Populator upper;
private final float blendLower;
private final float blendUpper;
private final float blendRange;
private final float midpoint;
private final float tagThreshold;
public Blender(Module control, Populator lower, Populator upper, float min, float max, float split) {
super(control);
this.lower = lower;
this.upper = upper;
this.blendLower = min;
this.blendUpper = max;
this.blendRange = blendUpper - blendLower;
this.midpoint = blendLower + (blendRange * split);
this.tagThreshold = midpoint;
}
public Blender(Populator control, Populator lower, Populator upper, float min, float max, float split, float tagThreshold) {
super(control);
this.lower = lower;
this.upper = upper;
this.blendLower = min;
this.blendUpper = max;
this.blendRange = blendUpper - blendLower;
this.midpoint = blendLower + (blendRange * split);
this.tagThreshold = tagThreshold;
}
@Override
public void apply(Cell<Terrain> cell, float x, float y) {
float select = getSelect(cell, x, y);
if (select < blendLower) {
lower.apply(cell, x, y);
return;
}
if (select > blendUpper) {
upper.apply(cell, x, y);
return;
}
float alpha = Interpolation.LINEAR.apply((select - blendLower) / blendRange);
lower.apply(cell, x, y);
float lowerVal = cell.value;
Terrain lowerType = cell.tag;
upper.apply(cell, x, y);
float upperVal = cell.value;
cell.value = NoiseUtil.lerp(lowerVal, upperVal, alpha);
if (select < midpoint) {
cell.tag = lowerType;
}
}
@Override
public void tag(Cell<Terrain> cell, float x, float y) {
float select = getSelect(cell, x, y);
if (select < blendLower) {
lower.tag(cell, x, y);
return;
}
if (select > blendUpper) {
upper.tag(cell, x, y);
return;
}
if (select < tagThreshold) {
lower.tag(cell, x, y);
} else {
upper.tag(cell, x, y);
}
}
}