141 lines
4.7 KiB
Java
141 lines
4.7 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.core.world.biome;
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import com.terraforged.core.cell.Cell;
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import me.dags.noise.util.NoiseUtil;
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import java.awt.*;
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public enum BiomeType {
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TROPICAL_RAINFOREST(7, 83, 48, new Color(7, 83, 48)),
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SAVANNA(151, 165, 39, new Color(151, 165, 39)),
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DESERT(200, 113, 55, new Color(200, 113, 55)),
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TEMPERATE_RAINFOREST(10, 84, 109, new Color(10, 160, 65)),
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TEMPERATE_FOREST(44, 137, 160, new Color(50, 200, 80)),
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GRASSLAND(179, 124, 6, new Color(100, 220, 60)),
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COLD_STEPPE(131, 112, 71, new Color(175, 180, 150)),
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STEPPE(199, 155, 60, new Color(200, 200, 120)),
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TAIGA(91, 143, 82, new Color(91, 143, 82)),
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TUNDRA(147, 167, 172, new Color(147, 167, 172)),
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ALPINE(0, 0, 0, new Color(160, 120, 170));
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public static final int RESOLUTION = 256;
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public static final int MAX = RESOLUTION - 1;
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private final Color lookup;
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private final Color color;
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BiomeType(int r, int g, int b, Color color) {
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this(new Color(r, g, b), color);
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}
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BiomeType(Color lookup, Color color) {
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this.lookup = lookup;
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this.color = BiomeTypeColors.getInstance().getColor(name(), color);
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}
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Color getLookup() {
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return lookup;
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}
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public Color getColor() {
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return color;
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}
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public boolean isExtreme() {
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return this == TUNDRA || this == DESERT;
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}
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public static BiomeType get(float temperature, float moisture) {
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return getCurve(temperature, moisture);
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}
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public static BiomeType getLinear(float temperature, float moisture) {
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int x = NoiseUtil.round(MAX * temperature);
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int y = getYLinear(x, temperature, moisture);
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return getType(x, y);
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}
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public static BiomeType getCurve(float temperature, float moisture) {
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int x = NoiseUtil.round(MAX * temperature);
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int y = getYCurve(x, temperature, moisture);
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return getType(x, y);
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}
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public static float getEdge(float temperature, float moisture) {
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return getEdgeCurve(temperature, moisture);
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}
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public static float getEdgeLinear(float temperature, float moisture) {
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int x = NoiseUtil.round(MAX * temperature);
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int y = getYLinear(x, temperature, moisture);
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return getEdge(x, y);
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}
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public static float getEdgeCurve(float temperature, float moisture) {
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int x = NoiseUtil.round(MAX * temperature);
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int y = getYCurve(x, temperature, moisture);
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return getEdge(x, y);
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}
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public static void apply(Cell<?> cell) {
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applyCurve(cell);
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}
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public static void applyLinear(Cell<?> cell) {
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cell.biomeType = get(cell.biomeTemperature, cell.biomeMoisture);
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cell.biomeTypeMask = getEdge(cell.temperature, cell.moisture);
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}
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public static void applyCurve(Cell<?> cell) {
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cell.biomeType = get(cell.biomeTemperature, cell.biomeMoisture);
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cell.biomeTypeMask = getEdge(cell.temperature, cell.moisture);
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}
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private static BiomeType getType(int x, int y) {
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return BiomeTypeLoader.getInstance().getTypeMap()[y][x];
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}
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private static float getEdge(int x, int y) {
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return BiomeTypeLoader.getInstance().getEdgeMap()[y][x];
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}
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private static int getYLinear(int x, float temperature, float moisture) {
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if (moisture > temperature) {
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return x;
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}
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return NoiseUtil.round(MAX * moisture);
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}
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private static int getYCurve(int x, float temperature, float moisture) {
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int max = x + ((MAX - x) / 2);
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int y = NoiseUtil.round(max * moisture);
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return Math.min(x, y);
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}
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}
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