TerraForged/src/main/java/com/terraforged/mod/biome/map/BiomeMapBuilder.java

131 lines
4.9 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.mod.biome.map;
import com.terraforged.mod.biome.provider.BiomeHelper;
import com.terraforged.world.biome.BiomeType;
import net.minecraft.world.biome.Biome;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class BiomeMapBuilder implements BiomeMap.Builder {
protected final Map<Biome.TempCategory, List<Biome>> rivers = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> lakes = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> wetlands = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> coasts = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> beaches = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> oceans = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> deepOceans = new HashMap<>();
protected final Map<Biome.TempCategory, List<Biome>> mountains = new HashMap<>();
protected final Map<BiomeType, List<Biome>> map = new EnumMap<>(BiomeType.class);
private final Function<BiomeMapBuilder, BiomeMap> constructor;
BiomeMapBuilder(Function<BiomeMapBuilder, BiomeMap> constructor) {
this.constructor = constructor;
}
@Override
public BiomeMapBuilder addOcean(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
if (biome.getDepth() < -1) {
add(deepOceans.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
} else {
add(oceans.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
}
return this;
}
@Override
public BiomeMap.Builder addBeach(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
add(beaches.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMap.Builder addCoast(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
add(coasts.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMapBuilder addRiver(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
add(rivers.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMapBuilder addLake(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
add(lakes.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMapBuilder addWetland(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getTempCategory(biome);
add(wetlands.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMapBuilder addMountain(Biome biome, int count) {
Biome.TempCategory category = BiomeHelper.getMountainCategory(biome);
add(mountains.computeIfAbsent(category, c -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMapBuilder addLand(BiomeType type, Biome biome, int count) {
add(map.computeIfAbsent(type, t -> new ArrayList<>()), biome, count);
return this;
}
@Override
public BiomeMap build() {
return constructor.apply(this);
}
private void add(List<Biome> list, Biome biome, int count) {
for (int i = 0; i < count; i++) {
list.add(biome);
}
}
public static BiomeMap.Builder create() {
return new BiomeMapBuilder(SimpleBiomeMap::new);
}
}