TerraForged/src/main/java/com/terraforged/mod/biome/tag/BiomeTagManager.java

73 lines
3.0 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.mod.biome.tag;
import com.terraforged.mod.Log;
import com.terraforged.api.biome.BiomeTags;
import net.minecraft.profiler.IProfiler;
import net.minecraft.resources.IFutureReloadListener;
import net.minecraft.resources.IResourceManager;
import net.minecraft.tags.TagCollection;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.server.FMLServerAboutToStartEvent;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.FORGE)
public class BiomeTagManager implements IFutureReloadListener {
private static final boolean RETAIN_ORDER = false;
private final TagCollection<Biome> collection = new TagCollection<>(
Registry.BIOME::getValue,
"tags/biomes",
BiomeTagManager.RETAIN_ORDER,
"biomes"
);
@Override
public CompletableFuture<Void> reload(IFutureReloadListener.IStage stage, IResourceManager manager, IProfiler preparationsProfiler, IProfiler reloadProfiler, Executor backgroundExecutor, Executor gameExecutor) {
Log.debug("Reloading biome tag collection");
return collection.reload(manager, gameExecutor)
.thenCompose(stage::markCompleteAwaitingOthers)
.thenAccept(collection::registerAll)
.thenRun(() -> {
BiomeTags.setCollection(collection);
Log.debug("Biome tag reload complete");
});
}
@SubscribeEvent
public static void init(FMLServerAboutToStartEvent event) {
Log.debug("Registering tag reload listener");
event.getServer().getResourceManager().addReloadListener(new BiomeTagManager());
}
}