91 lines
4.0 KiB
Java
91 lines
4.0 KiB
Java
/*
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*
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* MIT License
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*
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* Copyright (c) 2020 TerraForged
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.terraforged.mod.chunk;
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import com.electronwill.nightconfig.core.CommentedConfig;
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import com.terraforged.api.chunk.column.DecoratorContext;
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import com.terraforged.api.biome.surface.ChunkSurfaceBuffer;
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import com.terraforged.api.biome.surface.SurfaceContext;
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import com.terraforged.mod.chunk.settings.TerraSettings;
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import com.terraforged.mod.config.PerfDefaults;
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import com.terraforged.core.concurrent.thread.ThreadPools;
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import com.terraforged.core.tile.gen.TileCache;
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import com.terraforged.core.tile.gen.TileGenerator;
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import com.terraforged.mod.material.Materials;
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import com.terraforged.world.GeneratorContext;
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import com.terraforged.world.WorldGeneratorFactory;
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import com.terraforged.world.heightmap.Heightmap;
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import com.terraforged.world.terrain.Terrains;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.chunk.IChunk;
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import net.minecraft.world.gen.GenerationSettings;
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public class TerraContext extends GeneratorContext {
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public final IWorld world;
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public final Heightmap heightmap;
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public final Materials materials;
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public final TerraSettings terraSettings;
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public TerraContext(TerraContext other) {
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super(other.terrain, other.settings, other.terrainFactory, TerraContext::createCache);
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this.world = other.world;
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this.materials = other.materials;
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this.terraSettings = other.terraSettings;
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this.heightmap = factory.getHeightmap();
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}
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public TerraContext(IWorld world, Terrains terrain, TerraSettings settings) {
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super(terrain, settings, TerraTerrainProvider::new, TerraContext::createCache);
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this.world = world;
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this.materials = new Materials();
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this.terraSettings = settings;
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this.heightmap = factory.getHeightmap();
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}
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public DecoratorContext decorator(IChunk chunk) {
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return new DecoratorContext(chunk, levels, terrain, factory.getClimate(), false);
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}
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public SurfaceContext surface(ChunkSurfaceBuffer buffer, GenerationSettings settings) {
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return new SurfaceContext(buffer, levels, terrain, factory.getClimate(), settings, world.getSeed());
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}
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public static TileCache createCache(WorldGeneratorFactory factory) {
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CommentedConfig config = PerfDefaults.getAndPrintPerfSettings();
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boolean batching = config.getOrElse("batching", false);
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int tileSize = Math.min(PerfDefaults.MAX_TILE_SIZE, Math.max(2, config.getInt("tile_size")));
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int batchCount = Math.min(PerfDefaults.MAX_BATCH_COUNT, Math.max(1, config.getInt("batch_count")));
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int threadCount = Math.min(PerfDefaults.MAX_THREAD_COUNT, Math.max(1, config.getInt("thread_count")));
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return TileGenerator.builder()
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.pool(ThreadPools.create(threadCount, batching))
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.size(tileSize, 2)
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.batch(batchCount)
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.factory(factory)
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.build().toCache();
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}
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}
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