fix readme

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dags- 2020-03-06 21:27:48 +00:00
parent 86fdb635e6
commit 397542e9c1

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@ -13,6 +13,7 @@ TerraForged is an ambitious new terrain generator mod for Minecraft (Java Editio
#### Website(s):
[https://terraforged.com](https://terraforged.com)
[https://github.com/TerraForged](https://github.com/TerraForged)
[https://curseforge.com/../TerraForged](https://www.curseforge.com/minecraft/mc-mods/terraforged)
#### Installation:
1. Install forge for the target version of Minecraft (ie 1.15.2)
@ -41,9 +42,9 @@ directory. (In both cases, TerraForged must be installed on the client and the s
3) "Will I need a super-computer to run this?!"
_No, not really - while this world generator will be a bit slower than vanilla's (on account of it
doing more work to make things look nice), it would only be apparent when first generating a chunk
- they might load in slower when moving to new parts of the world, but game performance should
otherwise be normal. A 4-core CPU should be able to handle this just fine._
doing more work to make things look nice), it would only be apparent when first generating a chunk -
they might load in slower when moving to new parts of the world, but game performance should
otherwise be normal. A 4-core CPU should be able to handle this just fine._
4) "Can this be ported Fabric/Bukkit/Spigot/Sponge?"
_If someone would like to take this task on, yes - a large part of the TerraForged codebase is already
@ -56,4 +57,4 @@ _Not by myself, no - My aim is to keep current with Forge. I'm simply not prolif
write and maintain for multiple versions (hats off to those who do!). Again though, others are welcome
to back-port it, if inclined to do so._
[View questions on github](https://github.com/TerraForged/TerraForged/issues?q=label:question)
[View more questions on Github](https://github.com/TerraForged/TerraForged/issues?q=label:question)