Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
c03044474b
21
README.md
21
README.md
@ -22,11 +22,18 @@ expansive and inspiring worlds to build and explore in!
|
|||||||
|
|
||||||
#### FAQ:
|
#### FAQ:
|
||||||
1. "Is this compatible with mod xyz?"
|
1. "Is this compatible with mod xyz?"
|
||||||
_Probably! - TerraForged is designed to work with many of the same world-gen systems that the majority
|
_Probably! (to some degree) - TerraForged is designed to work with many of the same world-gen systems
|
||||||
of block & biome providing mods use. Certain biomes' terrain may not always look exactly as their
|
that the majority of block & biome providing mods use. Certain biomes' terrain may not always look
|
||||||
author designed but should otherwise be compatible._
|
exactly as their author designed but should otherwise be compatible. Feel free to report any other
|
||||||
|
compatibility issues on the issue tracker_
|
||||||
|
|
||||||
2. "Can I use this on a server?"
|
2. "How can I use this on my server?"
|
||||||
_Yes absolutely! - Either create the world initially in single player and thrn copy it to your server
|
_When Forge supports it, you can simply set level-type=terraforged in your server.properties file. In
|
||||||
directory, or you can use my mod [PreGenForge](https://www.curseforge.com/minecraft/mc-mods/pregenforge) and add level-type=terraforged to the overrides.properties
|
the meantime, you will need to create the world in single player and then copy that to your server
|
||||||
file it creates in the root of your server folder._
|
directory. (In both cases, TerraForged must be installed on the client and the server)._
|
||||||
|
|
||||||
|
3. "Will I need a super-computer to run this?!"
|
||||||
|
_No, not really - while this world generator will be a bit slower than vanilla's (on account of it
|
||||||
|
doing more work to make things look nice), it would only be apparent when first generating a chunk -
|
||||||
|
they might load in slower when moving to new parts of the world, but game performance should
|
||||||
|
otherwise be normal. A 4-core CPU should be able to handle this just fine._
|
||||||
|
Loading…
Reference in New Issue
Block a user