Commit Graph

21 Commits

Author SHA1 Message Date
dags-
44df3cb905 don't need mountain edge 2020-06-25 19:47:45 +01:00
dags-
e37d6bce63 - show map on presets page
- interface out 'masked surfaces'
2020-06-25 19:35:57 +01:00
dags-
8abd851f77 - more work on presets
- added stone forest biome
- updated lang file
2020-06-24 23:00:08 +01:00
dags-
c6daeb7ce1 - apparently smooth sandstone is a thing
- support mountain biomes
2020-06-23 12:41:40 +01:00
dags-
5aebb67d51 remove unused modifier 2020-06-20 17:41:30 +01:00
dags-
f0d4108477 mo deserts 2020-06-20 17:41:02 +01:00
dags-
30faf7febf - tweak scrub trees
- allow both colour deserts on a single continent
- fix a possible performance related bug
2020-06-19 20:28:28 +01:00
dags-
3adbbc0c0e - split biome/terrain locate-s into sub commands to avoid biome ids clashing with terrain type names (badlands for example)
- improved detection of the y value to teleport to after /terra locate-ing
- fixed bryce name
- remove red sand from sediment tag
- finally fixed vines on jungle trees breaking bamboo
2020-06-18 10:03:21 +01:00
dags-
d91018d502 added biome weight & performance configs 2020-06-14 12:25:09 +01:00
dags-
d6df3dd168 - update n2d package
- smarter snow placement
- tweaks to default settings
2020-06-13 18:17:31 +01:00
dags-
38dc1c9261 update n2d package 2020-06-12 00:53:59 +01:00
dags-
0ca12bd0d1 - fix forest surface placing over water 2020-06-08 13:39:25 +01:00
dags-
3043540791 - rewrite BiomeMap
- tweaks to features jsons
- forest surface builder
- fix unsorted material lists for the strata layer generator
2020-06-07 22:20:04 +01:00
dags-
282817009e - fix ArrayPool leaking resources to multiple threads
- remove ChunkReader from biome container
- hopefully greatly improved memory efficiency by pooling Cell & Chunk arrays
- added custom snow placer that places snow beneath leaves as well as on top
2020-06-06 17:39:10 +01:00
dags-
94780baf98 - more refactors
- tweak how biome container is generated
- block carvers from acting on chunks containing surface structures
- added spawn type option
2020-06-05 17:12:18 +01:00
dags-
011a0bf4ba unbreak the things 2020-06-02 14:33:31 +01:00
dags-
904580ef38 - refactored/renamed classes
- pool cell/chunk arrays
2020-06-01 15:43:11 +01:00
dags-
9b9a9919cc renames + further work on surface generation 2020-05-18 23:22:31 +01:00
dags-
b935b9ab81 - steppier steppes & plainier plains
- more tree types converted to poisson/context decorators
- more work on threadpool/batching
2020-05-15 22:21:13 +01:00
dags-
cc5c3c48d5 tweaks to swamp surface 2020-05-14 21:40:55 +01:00
dags-
f48d42f529 - move fm
- tweaks to batching
2020-05-14 19:56:57 +01:00