Commit Graph

56 Commits

Author SHA1 Message Date
dags-
b4cca80243 add extra bounds checks just in case 2020-07-01 19:42:31 +01:00
dags-
dc42f1d519 - more grass on mountains
- remove squids from lakes
- tweaks to continent generator
- removed ocean scale slider (transition point sliders give far more control)
2020-06-30 22:12:16 +01:00
dags-
2edc791a3d - improve how terrain is cut out above village pieces
- further refinements to transition points
- fix incorrect preset jsons
- improve accuracy of biome lookups
2020-06-30 12:16:42 +01:00
dags-
a73058062c more improvements to settings 2020-06-29 22:55:44 +01:00
dags-
95ffc7765f improvements to transition sliders 2020-06-29 18:27:02 +01:00
dags-
6fc16103f1 - fix structure settings not saving to worldinfo
- optionally ignore erosion/smoothing while allowing steepness/beach detection
- add transition point render mode for map
- revert transition points to defaults if user has mis-configured them in a breaking way
- allow biome modification on river banks
2020-06-28 14:53:35 +01:00
dags-
a79b6ff213 - track transient threadpools and shutdown/dispose accordingly
- fix the worldtype option buttons on dimension settings
2020-06-27 11:04:01 +01:00
dags-
54b7ad7e85 actually save the generator settings to the worldinfo 2020-06-27 09:49:53 +01:00
dags-
4190d40a2b fixes to preset button activation 2020-06-27 09:39:54 +01:00
dags-
d4d888f330 - tweaks to mountain biome trees
- redo temp categorization of mountain biomes
2020-06-27 00:23:33 +01:00
dags-
63f924e89e update forge & mappings 2020-06-26 19:12:07 +01:00
dags-
d8766939ba - remove redundant thing
- tweaks to feature injectors
2020-06-26 18:52:28 +01:00
dags-
b16d64a5c7 remove redundant thing 2020-06-26 17:56:07 +01:00
dags-
f9077f0fca relocate stuff 2020-06-26 17:52:04 +01:00
dags-
2ac7356888 more translation keys + generator defaults 2020-06-26 17:31:58 +01:00
dags-
2e1d9bda9c add macro noise RenderMode 2020-06-25 19:51:35 +01:00
dags-
44df3cb905 don't need mountain edge 2020-06-25 19:47:45 +01:00
dags-
e37d6bce63 - show map on presets page
- interface out 'masked surfaces'
2020-06-25 19:35:57 +01:00
dags-
8abd851f77 - more work on presets
- added stone forest biome
- updated lang file
2020-06-24 23:00:08 +01:00
dags-
c6daeb7ce1 - apparently smooth sandstone is a thing
- support mountain biomes
2020-06-23 12:41:40 +01:00
dags-
fad240c246 start on presets gui page 2020-06-21 22:37:56 +01:00
dags-
a6da0f155e structure spacing defaults 2020-06-20 18:30:02 +01:00
dags-
bbd40ec6e2 less contrasty leaf type for cold-steppe bushes 2020-06-20 18:14:34 +01:00
dags-
1072baa180 set proper leaves distance 2020-06-20 17:59:13 +01:00
dags-
ec5b68d9a0 plains bushes 2020-06-20 17:57:14 +01:00
dags-
5aebb67d51 remove unused modifier 2020-06-20 17:41:30 +01:00
dags-
f0d4108477 mo deserts 2020-06-20 17:41:02 +01:00
dags-
ef0fbb7c7f added feature appender/prepender for simple adds 2020-06-20 15:55:08 +01:00
dags-
0423925e17 tweaks to bushes 2020-06-20 15:07:22 +01:00
dags-
bc89e7ebb9 add custom bush feature for scrub-type biomes 2020-06-20 14:42:23 +01:00
dags-
f46272b4e4 Region -> Tile 2020-06-20 12:38:44 +01:00
dags-
30faf7febf - tweak scrub trees
- allow both colour deserts on a single continent
- fix a possible performance related bug
2020-06-19 20:28:28 +01:00
dags-
3adbbc0c0e - split biome/terrain locate-s into sub commands to avoid biome ids clashing with terrain type names (badlands for example)
- improved detection of the y value to teleport to after /terra locate-ing
- fixed bryce name
- remove red sand from sediment tag
- finally fixed vines on jungle trees breaking bamboo
2020-06-18 10:03:21 +01:00
dags-
b662eb8062 - fix tall grass possibly preventing tree template features from placing
- refined badlands terrain
- more lush birch forest grasses/flowers
2020-06-14 23:03:16 +01:00
dags-
17f6021113 more size -> count 2020-06-14 12:32:45 +01:00
dags-
322a77da9e rename fields top match config key 2020-06-14 12:31:37 +01:00
dags-
8a25f8a511 tweak wording 2020-06-14 12:30:58 +01:00
dags-
d91018d502 added biome weight & performance configs 2020-06-14 12:25:09 +01:00
dags-
d6df3dd168 - update n2d package
- smarter snow placement
- tweaks to default settings
2020-06-13 18:17:31 +01:00
dags-
38dc1c9261 update n2d package 2020-06-12 00:53:59 +01:00
dags-
0ca12bd0d1 - fix forest surface placing over water 2020-06-08 13:39:25 +01:00
dags-
3043540791 - rewrite BiomeMap
- tweaks to features jsons
- forest surface builder
- fix unsorted material lists for the strata layer generator
2020-06-07 22:20:04 +01:00
dags-
0140a8bcd8 - add comments to Region
- lookup surface y for searches
2020-06-06 18:00:11 +01:00
dags-
282817009e - fix ArrayPool leaking resources to multiple threads
- remove ChunkReader from biome container
- hopefully greatly improved memory efficiency by pooling Cell & Chunk arrays
- added custom snow placer that places snow beneath leaves as well as on top
2020-06-06 17:39:10 +01:00
dags-
94780baf98 - more refactors
- tweak how biome container is generated
- block carvers from acting on chunks containing surface structures
- added spawn type option
2020-06-05 17:12:18 +01:00
dags-
011a0bf4ba unbreak the things 2020-06-02 14:33:31 +01:00
dags-
904580ef38 - refactored/renamed classes
- pool cell/chunk arrays
2020-06-01 15:43:11 +01:00
dags-
58286d4381 adjust lake gen 2020-05-19 22:46:52 +01:00
dags-
9b9a9919cc renames + further work on surface generation 2020-05-18 23:22:31 +01:00
dags-
b935b9ab81 - steppier steppes & plainier plains
- more tree types converted to poisson/context decorators
- more work on threadpool/batching
2020-05-15 22:21:13 +01:00