Commit Graph

22 Commits

Author SHA1 Message Date
dags-
ed80aa3773 fix custom trees growing naturally despite being disabled in the generator options 2020-03-13 16:10:29 +00:00
dags-
b21dec9a9a - use a blue-y white for tundra
- fix temp/moisture using inverse colouring
- tweak how temp/moist scales with larger biome sizes
2020-03-12 12:45:50 +00:00
dags-
d193d2ebda show tooltips over toggle buttons 2020-03-12 10:25:20 +00:00
dags-
c6eec52518 - moved wg block tags to the forge namespace
- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
271a7fb5fd lang entries for biomes 2020-03-10 09:17:00 +00:00
dags-
49af504485 add legacy support for <= 0.0.2 worlds :/ 2020-03-10 08:35:24 +00:00
dags-
3982553360 restore slightly derpy steepness calculation... for now 2020-03-09 21:22:19 +00:00
dags-
c344ddb137 fixes a fundamental issue with Regions that causes heightmap lookups to be incorrectly offset by the Region border size 2020-03-09 20:30:27 +00:00
dags-
5adfa887a4 update mappings + version bump 2020-03-09 10:37:36 +00:00
dags-
7ac2eb773b Update search task 2020-03-08 21:50:10 +00:00
dags-
8eca5b6974 Fix for BiomeProvider assuming coords passed into getNoiseBiome are block coords 2020-03-07 20:43:02 +00:00
dags-
84c23dccf4 Tweak biome container storage 2020-03-07 16:58:58 +00:00
dags-
c19bf30c91 restore giant mushrooms in dark forests 2020-03-07 10:37:20 +00:00
dags-
86fdb635e6 relocate decorator stuff 2020-03-06 21:09:13 +00:00
dags-
d3ce349d61 - better handling of wetland terrain
- fix missing logs from tree
- tweaks to biomemap
2020-03-06 17:22:23 +00:00
dags-
661cf47eb8 - filter out non-overworld (BiomeDictionary) biomes so we don't pick mod-biomes designed for other dimensions
- add BiomeDict types for tf biomes
- fix possible crash when setting a terrain type to 0
- rename 'generate' button to 'new seed'
- reduce float slider precision to 3 decimal places
2020-03-03 22:05:57 +00:00
dags-
3b7c5099b8 - subclass WorldGenRegion for the feature placement wrapper (provides compat for mods that rely on it being a WorldGenRegion instance)
- don't extend trees downwards when bonemealed or grown naturally
- update forge version on FeatureManager repo
2020-03-03 20:38:55 +00:00
dags-
3b866e54a6 fix possible async access issue 2020-03-01 21:25:26 +00:00
dags-
aad26e0c75 allow swamp biome types to override river types 2020-02-28 23:29:21 +00:00
dags-
1c1ef12853 tweak biome modifiers 2020-02-28 23:21:12 +00:00
dags-
85d603b219 - use git tag first if available
- update mods.toml
2020-02-28 22:54:39 +00:00
dags-
b98c44609d make it public 2020-02-28 22:25:38 +00:00