Go to file
dags- 0140a8bcd8 - add comments to Region
- lookup surface y for searches
2020-06-06 18:00:11 +01:00
.github/ISSUE_TEMPLATE Update issue templates 2020-03-17 10:20:35 +00:00
Engine@05c197c58b - fix ArrayPool leaking resources to multiple threads 2020-06-06 17:39:33 +01:00
FeatureManager@5411388286 - fix ArrayPool leaking resources to multiple threads 2020-06-06 17:39:33 +01:00
generated/resources/assets/terraforged/lang - more refactors 2020-06-05 17:12:18 +01:00
gradle/wrapper Add license headers to all source files 2020-02-24 13:53:03 +00:00
src/main - add comments to Region 2020-06-06 18:00:11 +01:00
.gitignore tidy-up 2020-05-13 20:31:45 +01:00
.gitmodules break everything part 1 2020-05-13 17:21:48 +01:00
LICENSE Add license 2020-02-28 22:27:31 +00:00
README.md make the root readme more dev focused & move the blurb-y one to the mod dir 2020-03-10 13:29:34 +00:00
build.gradle - move fm 2020-05-14 19:56:57 +01:00
gradle.properties break everything part 2 2020-05-13 17:22:34 +01:00
gradlew init 2020-01-16 09:56:57 +00:00
gradlew.bat init 2020-01-16 09:56:57 +00:00
settings.gradle break everything part 2 2020-05-13 17:22:34 +01:00

README.md

TerraForged

TerraForged is a small collection of projects centered around procedurally generated worlds. The primary outlet of which is a Forge mod for the popular game Minecraft (Java Edition).

Building From Source

The project relies on Gradle for build and dependency management. In order to compile you need to use the maven-publish task, with the mod binary being located under the 'TerraForgedMod' sub-project.

Command:

./gradlew publish

// TODO - more