TerraForged/src/main/java/com/terraforged/mod/chunk/fix/ChunkCarverFix.java

74 lines
2.5 KiB
Java

/*
*
* MIT License
*
* Copyright (c) 2020 TerraForged
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.terraforged.mod.chunk.fix;
import com.terraforged.api.chunk.ChunkDelegate;
import com.terraforged.api.material.state.States;
import com.terraforged.mod.material.Materials;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.IChunk;
public class ChunkCarverFix implements ChunkDelegate {
private final IChunk delegate;
private final Materials materials;
public ChunkCarverFix(IChunk chunk, Materials materials) {
this.delegate = chunk;
this.materials = materials;
}
@Override
public IChunk getDelegate() {
return delegate;
}
@Override
public BlockState getBlockState(BlockPos pos) {
BlockState state = getDelegate().getBlockState(pos);
if (materials.isAir(state.getBlock())) {
return state;
}
if (materials.isGrass(state.getBlock())) {
return States.GRASS_BLOCK.get();
}
if (materials.isStone(state.getBlock())) {
return States.STONE.get();
}
if (materials.isEarth(state.getBlock())) {
return States.DIRT.get();
}
if (materials.isClay(state.getBlock())) {
return States.DIRT.get();
}
if (materials.isSediment(state.getBlock())) {
return States.SAND.get();
}
return state;
}
}