3adbbc0c0e
- improved detection of the y value to teleport to after /terra locate-ing - fixed bryce name - remove red sand from sediment tag - finally fixed vines on jungle trees breaking bamboo |
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.github/ISSUE_TEMPLATE | ||
Engine@fd12dc3d39 | ||
FeatureManager@11ec92c8c1 | ||
generated/resources/assets/terraforged/lang | ||
gradle/wrapper | ||
src/main | ||
.gitignore | ||
.gitmodules | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle |
TerraForged
TerraForged is a small collection of projects centered around procedurally generated worlds. The primary outlet of which is a Forge mod for the popular game Minecraft (Java Edition).
Building From Source
The project relies on Gradle for build and dependency management. In order to compile you need to use the maven-publish task, with the mod binary being located under the 'TerraForgedMod' sub-project.
Command:
./gradlew publish
// TODO - more