dags-
ed92a3ed6b
- ensure order that river regions are visited
...
- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8
fix strata depth calculation (mistake introduced in 0.0.8)
2020-03-22 11:18:40 +00:00
dags-
48d67e6da5
cache rivers for a bit longer
2020-03-21 15:17:45 +00:00
dags-
1963a388a7
fallback to no threading if on single-core :[
2020-03-21 00:11:37 +00:00
dags-
5142264bcf
- ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
...
- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76
- simplified ThreadPool further
...
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
de1f845b71
- use fast-util long2obj maps
...
- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0
add climate controls for temperature and moisture ranges
2020-03-19 09:41:56 +00:00
dags-
d336a77cef
add range checks to FastChunk
2020-03-19 09:04:40 +00:00
dags-
9583c1a69f
fix weird ModLauncher class loading issue when using forkjoin.commonpool()
2020-03-19 00:14:54 +00:00
dags-
359dddf5a2
fix preview map not displaying when first opening the settings gui
2020-03-18 21:25:09 +00:00
dags-
eea88bd0e2
- improved performance of chunk-gen operations
...
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
38a55e9feb
- require min depth for shipwrecks
...
- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c
fix another case where setting terrain weight to zero would cause a crash
2020-03-17 12:52:07 +00:00
dags-
d12ab48560
- added slider to control the frequency of rivers
...
- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
8bfbbc5276
- obey mobSpawning=false flag during chunk-gen
...
- fix a couple more biome lookup funcs
- expose stronghold spread setting
2020-03-15 16:31:44 +00:00
dags-
f5db6995f2
- disable region queueing
...
- tweak default filter settings
2020-03-15 00:04:12 +00:00
dags-
3e2d7c54fe
gj
2020-03-12 12:57:27 +00:00
dags-
b21dec9a9a
- use a blue-y white for tundra
...
- fix temp/moisture using inverse colouring
- tweak how temp/moist scales with larger biome sizes
2020-03-12 12:45:50 +00:00
dags-
c6eec52518
- moved wg block tags to the forge namespace
...
- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
04cb43c6e0
add missing copyright info & reference
2020-03-10 11:57:06 +00:00
dags-
49af504485
add legacy support for <= 0.0.2 worlds :/
2020-03-10 08:35:24 +00:00
dags-
3982553360
restore slightly derpy steepness calculation... for now
2020-03-09 21:22:19 +00:00
dags-
c344ddb137
fixes a fundamental issue with Regions that causes heightmap lookups to be incorrectly offset by the Region border size
2020-03-09 20:30:27 +00:00
dags-
86fdb635e6
relocate decorator stuff
2020-03-06 21:09:13 +00:00
dags-
5633ec9cdd
Make sure connecting rivers aren't wider than the river they're connecting to at the point of connection
2020-03-06 20:50:57 +00:00
dags-
22d3f8db2c
reimplement global vertical/horizontal scale settings
2020-03-06 17:58:25 +00:00
dags-
d3ce349d61
- better handling of wetland terrain
...
- fix missing logs from tree
- tweaks to biomemap
2020-03-06 17:22:23 +00:00
dags-
661cf47eb8
- filter out non-overworld (BiomeDictionary) biomes so we don't pick mod-biomes designed for other dimensions
...
- add BiomeDict types for tf biomes
- fix possible crash when setting a terrain type to 0
- rename 'generate' button to 'new seed'
- reduce float slider precision to 3 decimal places
2020-03-03 22:05:57 +00:00
dags-
3b866e54a6
fix possible async access issue
2020-03-01 21:25:26 +00:00
dags-
1c1ef12853
tweak biome modifiers
2020-02-28 23:21:12 +00:00
dags-
c566614f66
fix more derpy pos issues
2020-02-28 21:00:14 +00:00
dags-
3a780e1f35
license files
2020-02-27 11:44:24 +00:00
dags-
421f1e637f
fix geology decorator which broke during the threading refactor
2020-02-26 20:49:08 +00:00
dags-
dfb3a4c7b2
- use maven-publish plugin
...
- provide context with setup events
2020-02-26 14:57:37 +00:00
dags-
179965fc9c
use maven-publish plugin
2020-02-26 14:20:32 +00:00
dags-
8d2e2f2f6e
separate api source from mod source
2020-02-25 23:16:30 +00:00
dags-
a54d4c3781
Add license headers to all source files
2020-02-24 13:51:55 +00:00
dags-
1f1eedcf9c
- added feature/structure options
...
- added gui pages for new options
- fix tooltip rendering on list items
- refined some biomehelper logic
2020-02-24 12:30:13 +00:00
dags-
ae15c9bdd2
add a min value for erosion iterations
2020-02-22 15:58:33 +00:00
dags-
ff54a17ba2
- more grass in forests
...
- a few thread safety changes
2020-02-22 15:31:40 +00:00
dags-
2996fff6bd
improve river-fork angle restrictions
2020-02-18 12:31:58 +00:00
dags-
5b14cad343
use completable futures
2020-02-17 09:21:18 +00:00
dags-
eaf0be6ef2
tweak thread pool again
2020-02-17 08:29:25 +00:00
dags-
cd90d0ac72
- show preview on all gui pages
...
- move river settings to it's own page
- subtle elevation effect on the preview map
2020-02-16 20:38:17 +00:00
dags-
2142c07522
- per-terrain base, height, width sliders
2020-02-14 20:14:52 +00:00
dags-
9eaeb80ddf
tweak default threadpool
2020-02-12 13:50:40 +00:00
dags-
b54898389d
terrain type auto completion + improved search
2020-02-09 14:08:58 +00:00
dags-
446b036414
added /find command & reworked some of the back-end stuff in Core
2020-02-09 01:48:40 +00:00
dags-
e853f3d347
cache for longer
2020-02-04 20:55:40 +00:00