dags-
69be3a17f6
version bump + ignore stuff
2020-03-31 13:53:43 +01:00
dags-
8269adddbb
- Fix a bug with the River carver
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- Add '/terra defaults set' command
- Add extra checks to make sure terrain modules are clamped between 0.0-1.0
2020-03-31 13:50:17 +01:00
dags-
4d936f9f5d
version
2020-03-26 23:09:36 +00:00
dags-
7803122ea1
tweaks to sea-level dependent functions (treeline + beach line)
2020-03-26 22:49:19 +00:00
dags-
97a1089f57
- add temp fix for BiomeDictionary missing entries for bamboo_jungle
2020-03-26 17:41:18 +00:00
dags-
ed92a3ed6b
- ensure order that river regions are visited
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- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8
fix strata depth calculation (mistake introduced in 0.0.8)
2020-03-22 11:18:40 +00:00
dags-
d63e14acaf
work on frozen ocean surface
2020-03-21 16:07:02 +00:00
dags-
48d67e6da5
cache rivers for a bit longer
2020-03-21 15:17:45 +00:00
dags-
ea82cb4901
remove this
2020-03-21 15:00:20 +00:00
dags-
0c8a7473d5
further tweaks to village placement
2020-03-21 14:38:07 +00:00
dags-
bc4a6db5fc
added terrain slice to preview gui
2020-03-21 13:19:42 +00:00
dags-
a6f896be93
tidy up
2020-03-21 00:40:36 +00:00
dags-
13cb455012
- copy the seed from the preview to the seed input box when pressing 'done'
2020-03-21 00:40:09 +00:00
dags-
1963a388a7
fallback to no threading if on single-core :[
2020-03-21 00:11:37 +00:00
dags-
3668026953
fix birch bushes having persistent=true property
2020-03-20 23:43:00 +00:00
dags-
5142264bcf
- ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
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- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76
- simplified ThreadPool further
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- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
1c045f91e7
update ref
2020-03-20 09:37:24 +00:00
dags-
de1f845b71
- use fast-util long2obj maps
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- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0
add climate controls for temperature and moisture ranges
2020-03-19 09:41:56 +00:00
dags-
d336a77cef
add range checks to FastChunk
2020-03-19 09:04:40 +00:00
dags-
9583c1a69f
fix weird ModLauncher class loading issue when using forkjoin.commonpool()
2020-03-19 00:14:54 +00:00
dags-
359dddf5a2
fix preview map not displaying when first opening the settings gui
2020-03-18 21:25:09 +00:00
dags-
c5e09150f2
final tweak to coal
2020-03-18 18:54:16 +00:00
dags-
b971fc92ec
further tweaking to sediment placer
2020-03-18 18:35:13 +00:00
dags-
eea88bd0e2
- improved performance of chunk-gen operations
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- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
f7f1c17779
a few tweaks to ui elements
2020-03-17 23:30:43 +00:00
dags-
f76af105fd
update ref
2020-03-17 22:55:52 +00:00
dags-
19f41be2b3
added custom mushroom assets
2020-03-17 22:55:10 +00:00
dags-
38a55e9feb
- require min depth for shipwrecks
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- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c
fix another case where setting terrain weight to zero would cause a crash
2020-03-17 12:52:07 +00:00
dags-
389427504d
Merge remote-tracking branch 'origin/master'
2020-03-17 11:49:29 +00:00
dags-
10952f7e09
tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain
2020-03-17 11:49:16 +00:00
dags
bef7b560ff
Update issue templates
2020-03-17 10:20:35 +00:00
dags-
d12ab48560
- added slider to control the frequency of rivers
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- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
0ec938690c
update ref
2020-03-17 00:04:37 +00:00
dags-
739bdacebe
- changed 'export' button to 'set as defaults' (ctrl+click == reset defaults)
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- fixed lakes generating with ocean biome
- added custom sediment disks for sand, dirt, clay, gravel
- allow shipwrecks to spawn in a chunks that are fully ocean (previously only deep ocean)
2020-03-17 00:03:22 +00:00
dags-
07959f8188
Update FM ref
2020-03-16 11:11:53 +00:00
dags-
1aa15b3017
only extend feature bases downwards until a solid block is hit
2020-03-16 11:10:27 +00:00
dags-
26c20e7995
fixed bug where erosion decorator created ridges on chunk edges (when strata decorator is disabled)
2020-03-15 22:07:40 +00:00
dags-
8bfbbc5276
- obey mobSpawning=false flag during chunk-gen
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- fix a couple more biome lookup funcs
- expose stronghold spread setting
2020-03-15 16:31:44 +00:00
dags-
f5db6995f2
- disable region queueing
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- tweak default filter settings
2020-03-15 00:04:12 +00:00
dags-
ed80aa3773
fix custom trees growing naturally despite being disabled in the generator options
2020-03-13 16:10:29 +00:00
dags-
696ed8a422
publish api source jar to maven
2020-03-12 13:32:08 +00:00
dags-
3e2d7c54fe
gj
2020-03-12 12:57:27 +00:00
dags-
b21dec9a9a
- use a blue-y white for tundra
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- fix temp/moisture using inverse colouring
- tweak how temp/moist scales with larger biome sizes
2020-03-12 12:45:50 +00:00
dags-
d193d2ebda
show tooltips over toggle buttons
2020-03-12 10:25:20 +00:00
dags-
c6eec52518
- moved wg block tags to the forge namespace
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- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
6d37357fc2
make the root readme more dev focused & move the blurb-y one to the mod dir
2020-03-10 13:29:34 +00:00