dags-
24fad18bec
better base flattening
2020-04-03 22:00:39 +01:00
dags-
2805ccd9ad
- fix reading of the defaults file
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- fix tree density in flower forest biomes
- fix preview map not rendering with the custom default settings when first opening the settings ui
- further improvements to village terrain blending
2020-04-03 21:08:16 +01:00
dags-
d2ffd01b02
update ref
2020-04-03 10:23:19 +01:00
dags-
c38724d373
add 'FeatureInserter' to allow new biome features to be inserted before or after the matched one
2020-04-03 10:17:49 +01:00
dags-
6f829bcc57
add toggle for lake & spring features
2020-04-02 23:21:06 +01:00
dags-
a79456aef6
- add default biome structures to biome variants
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- fix more trees that had persistent leaves
2020-04-02 23:14:50 +01:00
dags-
5121a235f0
set grass blocks to not snowy when eroding snow
2020-04-02 22:11:45 +01:00
dags-
66c2a318cd
start on poisson disk sampling for feature placement
2020-04-02 19:02:25 +01:00
dags-
2375a2b7fc
- fix logic for loading generator settings
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- start support on external datapack support
- add command to save the current TF worlds gen settings as defaults
- support mushroom fields as a beach biome
- register custom arg types to support command completion on servers
2020-04-01 09:21:57 +01:00
dags-
69be3a17f6
version bump + ignore stuff
2020-03-31 13:53:43 +01:00
dags-
8269adddbb
- Fix a bug with the River carver
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- Add '/terra defaults set' command
- Add extra checks to make sure terrain modules are clamped between 0.0-1.0
2020-03-31 13:50:17 +01:00
dags-
4d936f9f5d
version
2020-03-26 23:09:36 +00:00
dags-
7803122ea1
tweaks to sea-level dependent functions (treeline + beach line)
2020-03-26 22:49:19 +00:00
dags-
97a1089f57
- add temp fix for BiomeDictionary missing entries for bamboo_jungle
2020-03-26 17:41:18 +00:00
dags-
ed92a3ed6b
- ensure order that river regions are visited
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- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8
fix strata depth calculation (mistake introduced in 0.0.8)
2020-03-22 11:18:40 +00:00
dags-
d63e14acaf
work on frozen ocean surface
2020-03-21 16:07:02 +00:00
dags-
48d67e6da5
cache rivers for a bit longer
2020-03-21 15:17:45 +00:00
dags-
ea82cb4901
remove this
2020-03-21 15:00:20 +00:00
dags-
0c8a7473d5
further tweaks to village placement
2020-03-21 14:38:07 +00:00
dags-
bc4a6db5fc
added terrain slice to preview gui
2020-03-21 13:19:42 +00:00
dags-
a6f896be93
tidy up
2020-03-21 00:40:36 +00:00
dags-
13cb455012
- copy the seed from the preview to the seed input box when pressing 'done'
2020-03-21 00:40:09 +00:00
dags-
1963a388a7
fallback to no threading if on single-core :[
2020-03-21 00:11:37 +00:00
dags-
3668026953
fix birch bushes having persistent=true property
2020-03-20 23:43:00 +00:00
dags-
5142264bcf
- ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
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- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76
- simplified ThreadPool further
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- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
1c045f91e7
update ref
2020-03-20 09:37:24 +00:00
dags-
de1f845b71
- use fast-util long2obj maps
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- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0
add climate controls for temperature and moisture ranges
2020-03-19 09:41:56 +00:00
dags-
d336a77cef
add range checks to FastChunk
2020-03-19 09:04:40 +00:00
dags-
9583c1a69f
fix weird ModLauncher class loading issue when using forkjoin.commonpool()
2020-03-19 00:14:54 +00:00
dags-
359dddf5a2
fix preview map not displaying when first opening the settings gui
2020-03-18 21:25:09 +00:00
dags-
c5e09150f2
final tweak to coal
2020-03-18 18:54:16 +00:00
dags-
b971fc92ec
further tweaking to sediment placer
2020-03-18 18:35:13 +00:00
dags-
eea88bd0e2
- improved performance of chunk-gen operations
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- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
f7f1c17779
a few tweaks to ui elements
2020-03-17 23:30:43 +00:00
dags-
f76af105fd
update ref
2020-03-17 22:55:52 +00:00
dags-
19f41be2b3
added custom mushroom assets
2020-03-17 22:55:10 +00:00
dags-
38a55e9feb
- require min depth for shipwrecks
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- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c
fix another case where setting terrain weight to zero would cause a crash
2020-03-17 12:52:07 +00:00
dags-
389427504d
Merge remote-tracking branch 'origin/master'
2020-03-17 11:49:29 +00:00
dags-
10952f7e09
tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain
2020-03-17 11:49:16 +00:00
dags
bef7b560ff
Update issue templates
2020-03-17 10:20:35 +00:00
dags-
d12ab48560
- added slider to control the frequency of rivers
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- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
0ec938690c
update ref
2020-03-17 00:04:37 +00:00
dags-
739bdacebe
- changed 'export' button to 'set as defaults' (ctrl+click == reset defaults)
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- fixed lakes generating with ocean biome
- added custom sediment disks for sand, dirt, clay, gravel
- allow shipwrecks to spawn in a chunks that are fully ocean (previously only deep ocean)
2020-03-17 00:03:22 +00:00
dags-
07959f8188
Update FM ref
2020-03-16 11:11:53 +00:00
dags-
1aa15b3017
only extend feature bases downwards until a solid block is hit
2020-03-16 11:10:27 +00:00
dags-
26c20e7995
fixed bug where erosion decorator created ridges on chunk edges (when strata decorator is disabled)
2020-03-15 22:07:40 +00:00