Commit Graph

241 Commits

Author SHA1 Message Date
dags-
7803122ea1 tweaks to sea-level dependent functions (treeline + beach line) 2020-03-26 22:49:19 +00:00
dags-
97a1089f57 - add temp fix for BiomeDictionary missing entries for bamboo_jungle 2020-03-26 17:41:18 +00:00
dags-
ed92a3ed6b - ensure order that river regions are visited
- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8 fix strata depth calculation (mistake introduced in 0.0.8) 2020-03-22 11:18:40 +00:00
dags-
d63e14acaf work on frozen ocean surface 2020-03-21 16:07:02 +00:00
dags-
48d67e6da5 cache rivers for a bit longer 2020-03-21 15:17:45 +00:00
dags-
ea82cb4901 remove this 2020-03-21 15:00:20 +00:00
dags-
0c8a7473d5 further tweaks to village placement 2020-03-21 14:38:07 +00:00
dags-
bc4a6db5fc added terrain slice to preview gui 2020-03-21 13:19:42 +00:00
dags-
a6f896be93 tidy up 2020-03-21 00:40:36 +00:00
dags-
13cb455012 - copy the seed from the preview to the seed input box when pressing 'done' 2020-03-21 00:40:09 +00:00
dags-
1963a388a7 fallback to no threading if on single-core :[ 2020-03-21 00:11:37 +00:00
dags-
3668026953 fix birch bushes having persistent=true property 2020-03-20 23:43:00 +00:00
dags-
5142264bcf - ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76 - simplified ThreadPool further
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
1c045f91e7 update ref 2020-03-20 09:37:24 +00:00
dags-
de1f845b71 - use fast-util long2obj maps
- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0 add climate controls for temperature and moisture ranges 2020-03-19 09:41:56 +00:00
dags-
d336a77cef add range checks to FastChunk 2020-03-19 09:04:40 +00:00
dags-
9583c1a69f fix weird ModLauncher class loading issue when using forkjoin.commonpool() 2020-03-19 00:14:54 +00:00
dags-
359dddf5a2 fix preview map not displaying when first opening the settings gui 2020-03-18 21:25:09 +00:00
dags-
c5e09150f2 final tweak to coal 2020-03-18 18:54:16 +00:00
dags-
b971fc92ec further tweaking to sediment placer 2020-03-18 18:35:13 +00:00
dags-
eea88bd0e2 - improved performance of chunk-gen operations
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
f7f1c17779 a few tweaks to ui elements 2020-03-17 23:30:43 +00:00
dags-
f76af105fd update ref 2020-03-17 22:55:52 +00:00
dags-
19f41be2b3 added custom mushroom assets 2020-03-17 22:55:10 +00:00
dags-
38a55e9feb - require min depth for shipwrecks
- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c fix another case where setting terrain weight to zero would cause a crash 2020-03-17 12:52:07 +00:00
dags-
389427504d Merge remote-tracking branch 'origin/master' 2020-03-17 11:49:29 +00:00
dags-
10952f7e09 tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain 2020-03-17 11:49:16 +00:00
dags
bef7b560ff Update issue templates 2020-03-17 10:20:35 +00:00
dags-
d12ab48560 - added slider to control the frequency of rivers
- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
0ec938690c update ref 2020-03-17 00:04:37 +00:00
dags-
739bdacebe - changed 'export' button to 'set as defaults' (ctrl+click == reset defaults)
- fixed lakes generating with ocean biome
- added custom sediment disks for sand, dirt, clay, gravel
- allow shipwrecks to spawn in a chunks that are fully ocean (previously only deep ocean)
2020-03-17 00:03:22 +00:00
dags-
07959f8188 Update FM ref 2020-03-16 11:11:53 +00:00
dags-
1aa15b3017 only extend feature bases downwards until a solid block is hit 2020-03-16 11:10:27 +00:00
dags-
26c20e7995 fixed bug where erosion decorator created ridges on chunk edges (when strata decorator is disabled) 2020-03-15 22:07:40 +00:00
dags-
8bfbbc5276 - obey mobSpawning=false flag during chunk-gen
- fix a couple more biome lookup funcs
- expose stronghold spread setting
2020-03-15 16:31:44 +00:00
dags-
f5db6995f2 - disable region queueing
- tweak default filter settings
2020-03-15 00:04:12 +00:00
dags-
ed80aa3773 fix custom trees growing naturally despite being disabled in the generator options 2020-03-13 16:10:29 +00:00
dags-
696ed8a422 publish api source jar to maven 2020-03-12 13:32:08 +00:00
dags-
3e2d7c54fe gj 2020-03-12 12:57:27 +00:00
dags-
b21dec9a9a - use a blue-y white for tundra
- fix temp/moisture using inverse colouring
- tweak how temp/moist scales with larger biome sizes
2020-03-12 12:45:50 +00:00
dags-
d193d2ebda show tooltips over toggle buttons 2020-03-12 10:25:20 +00:00
dags-
c6eec52518 - moved wg block tags to the forge namespace
- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
6d37357fc2 make the root readme more dev focused & move the blurb-y one to the mod dir 2020-03-10 13:29:34 +00:00
dags-
04cb43c6e0 add missing copyright info & reference 2020-03-10 11:57:06 +00:00
dags-
271a7fb5fd lang entries for biomes 2020-03-10 09:17:00 +00:00
dags-
49af504485 add legacy support for <= 0.0.2 worlds :/ 2020-03-10 08:35:24 +00:00