Commit Graph

260 Commits

Author SHA1 Message Date
dags-
52f6fec48c tweaks to terrain arg type 2020-04-30 14:31:56 +01:00
dags-
19e4990073 tweaks to region generator & cache 2020-04-30 14:01:50 +01:00
dags-
0ea18b62ad - fixed terrain types being parsed as biomes in the locate command
- tell the user the type of search being carried out by the locate command
2020-04-30 13:18:11 +01:00
dags-
971814f3dc - update ref 2020-04-30 11:59:53 +01:00
dags-
e3ca04e78b - use forge permission system for commands
- set sapling listener to lowest priority for Nature's Aura compat
- tweak feature debugger and catch any exceptions thrown during debugging
2020-04-30 11:56:20 +01:00
dags-
c9b55cacad - possibly fixed another river bug that causes a region to be flattened
- replace river biome trees
2020-04-10 12:23:20 +01:00
dags
cd2dc8b522
fix incorrect match rules in oak_plains 2020-04-04 08:43:01 +01:00
dags-
24fad18bec better base flattening 2020-04-03 22:00:39 +01:00
dags-
2805ccd9ad - fix reading of the defaults file
- fix tree density in flower forest biomes
- fix preview map not rendering with the custom default settings when first opening the settings ui
- further improvements to village terrain blending
2020-04-03 21:08:16 +01:00
dags-
d2ffd01b02 update ref 2020-04-03 10:23:19 +01:00
dags-
c38724d373 add 'FeatureInserter' to allow new biome features to be inserted before or after the matched one 2020-04-03 10:17:49 +01:00
dags-
6f829bcc57 add toggle for lake & spring features 2020-04-02 23:21:06 +01:00
dags-
a79456aef6 - add default biome structures to biome variants
- fix more trees that had persistent leaves
2020-04-02 23:14:50 +01:00
dags-
5121a235f0 set grass blocks to not snowy when eroding snow 2020-04-02 22:11:45 +01:00
dags-
66c2a318cd start on poisson disk sampling for feature placement 2020-04-02 19:02:25 +01:00
dags-
2375a2b7fc - fix logic for loading generator settings
- start support on external datapack support
- add command to save the current TF worlds gen settings as defaults
- support mushroom fields as a beach biome
- register custom arg types to support command completion on servers
2020-04-01 09:21:57 +01:00
dags-
69be3a17f6 version bump + ignore stuff 2020-03-31 13:53:43 +01:00
dags-
8269adddbb - Fix a bug with the River carver
- Add '/terra defaults set' command
- Add extra checks to make sure terrain modules are clamped between 0.0-1.0
2020-03-31 13:50:17 +01:00
dags-
4d936f9f5d version 2020-03-26 23:09:36 +00:00
dags-
7803122ea1 tweaks to sea-level dependent functions (treeline + beach line) 2020-03-26 22:49:19 +00:00
dags-
97a1089f57 - add temp fix for BiomeDictionary missing entries for bamboo_jungle 2020-03-26 17:41:18 +00:00
dags-
ed92a3ed6b - ensure order that river regions are visited
- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8 fix strata depth calculation (mistake introduced in 0.0.8) 2020-03-22 11:18:40 +00:00
dags-
d63e14acaf work on frozen ocean surface 2020-03-21 16:07:02 +00:00
dags-
48d67e6da5 cache rivers for a bit longer 2020-03-21 15:17:45 +00:00
dags-
ea82cb4901 remove this 2020-03-21 15:00:20 +00:00
dags-
0c8a7473d5 further tweaks to village placement 2020-03-21 14:38:07 +00:00
dags-
bc4a6db5fc added terrain slice to preview gui 2020-03-21 13:19:42 +00:00
dags-
a6f896be93 tidy up 2020-03-21 00:40:36 +00:00
dags-
13cb455012 - copy the seed from the preview to the seed input box when pressing 'done' 2020-03-21 00:40:09 +00:00
dags-
1963a388a7 fallback to no threading if on single-core :[ 2020-03-21 00:11:37 +00:00
dags-
3668026953 fix birch bushes having persistent=true property 2020-03-20 23:43:00 +00:00
dags-
5142264bcf - ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76 - simplified ThreadPool further
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
1c045f91e7 update ref 2020-03-20 09:37:24 +00:00
dags-
de1f845b71 - use fast-util long2obj maps
- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0 add climate controls for temperature and moisture ranges 2020-03-19 09:41:56 +00:00
dags-
d336a77cef add range checks to FastChunk 2020-03-19 09:04:40 +00:00
dags-
9583c1a69f fix weird ModLauncher class loading issue when using forkjoin.commonpool() 2020-03-19 00:14:54 +00:00
dags-
359dddf5a2 fix preview map not displaying when first opening the settings gui 2020-03-18 21:25:09 +00:00
dags-
c5e09150f2 final tweak to coal 2020-03-18 18:54:16 +00:00
dags-
b971fc92ec further tweaking to sediment placer 2020-03-18 18:35:13 +00:00
dags-
eea88bd0e2 - improved performance of chunk-gen operations
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
f7f1c17779 a few tweaks to ui elements 2020-03-17 23:30:43 +00:00
dags-
f76af105fd update ref 2020-03-17 22:55:52 +00:00
dags-
19f41be2b3 added custom mushroom assets 2020-03-17 22:55:10 +00:00
dags-
38a55e9feb - require min depth for shipwrecks
- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c fix another case where setting terrain weight to zero would cause a crash 2020-03-17 12:52:07 +00:00
dags-
389427504d Merge remote-tracking branch 'origin/master' 2020-03-17 11:49:29 +00:00
dags-
10952f7e09 tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain 2020-03-17 11:49:16 +00:00