Commit Graph

201 Commits

Author SHA1 Message Date
dags-
d2ffd01b02 update ref 2020-04-03 10:23:19 +01:00
dags-
c38724d373 add 'FeatureInserter' to allow new biome features to be inserted before or after the matched one 2020-04-03 10:17:49 +01:00
dags-
6f829bcc57 add toggle for lake & spring features 2020-04-02 23:21:06 +01:00
dags-
a79456aef6 - add default biome structures to biome variants
- fix more trees that had persistent leaves
2020-04-02 23:14:50 +01:00
dags-
5121a235f0 set grass blocks to not snowy when eroding snow 2020-04-02 22:11:45 +01:00
dags-
66c2a318cd start on poisson disk sampling for feature placement 2020-04-02 19:02:25 +01:00
dags-
2375a2b7fc - fix logic for loading generator settings
- start support on external datapack support
- add command to save the current TF worlds gen settings as defaults
- support mushroom fields as a beach biome
- register custom arg types to support command completion on servers
2020-04-01 09:21:57 +01:00
dags-
69be3a17f6 version bump + ignore stuff 2020-03-31 13:53:43 +01:00
dags-
8269adddbb - Fix a bug with the River carver
- Add '/terra defaults set' command
- Add extra checks to make sure terrain modules are clamped between 0.0-1.0
2020-03-31 13:50:17 +01:00
dags-
4d936f9f5d version 2020-03-26 23:09:36 +00:00
dags-
7803122ea1 tweaks to sea-level dependent functions (treeline + beach line) 2020-03-26 22:49:19 +00:00
dags-
97a1089f57 - add temp fix for BiomeDictionary missing entries for bamboo_jungle 2020-03-26 17:41:18 +00:00
dags-
ed92a3ed6b - ensure order that river regions are visited
- fix for tundra tree density
- tweaks to jungle tree densities
- increase gen region size
2020-03-26 12:09:05 +00:00
dags-
bb6263dfb8 fix strata depth calculation (mistake introduced in 0.0.8) 2020-03-22 11:18:40 +00:00
dags-
d63e14acaf work on frozen ocean surface 2020-03-21 16:07:02 +00:00
dags-
48d67e6da5 cache rivers for a bit longer 2020-03-21 15:17:45 +00:00
dags-
ea82cb4901 remove this 2020-03-21 15:00:20 +00:00
dags-
0c8a7473d5 further tweaks to village placement 2020-03-21 14:38:07 +00:00
dags-
bc4a6db5fc added terrain slice to preview gui 2020-03-21 13:19:42 +00:00
dags-
a6f896be93 tidy up 2020-03-21 00:40:36 +00:00
dags-
13cb455012 - copy the seed from the preview to the seed input box when pressing 'done' 2020-03-21 00:40:09 +00:00
dags-
1963a388a7 fallback to no threading if on single-core :[ 2020-03-21 00:11:37 +00:00
dags-
3668026953 fix birch bushes having persistent=true property 2020-03-20 23:43:00 +00:00
dags-
5142264bcf - ignore 3rd party ChunkPrimer candidates for the fast chunk wrapper
- some tweaks to terrains stuff
2020-03-20 23:32:17 +00:00
dags-
f0d8cf3a76 - simplified ThreadPool further
- dispose heightmap Region when all chunks have been visited
- reduce allocations caused by the depth buffer in strata gen
- added temporary server props fix
2020-03-20 13:28:12 +00:00
dags-
1c045f91e7 update ref 2020-03-20 09:37:24 +00:00
dags-
de1f845b71 - use fast-util long2obj maps
- reorganised river stuff
- improvements to TerrainHelper - fixes buildings spawning with terrain inside
2020-03-20 09:36:13 +00:00
dags-
04a85e8ea0 add climate controls for temperature and moisture ranges 2020-03-19 09:41:56 +00:00
dags-
d336a77cef add range checks to FastChunk 2020-03-19 09:04:40 +00:00
dags-
9583c1a69f fix weird ModLauncher class loading issue when using forkjoin.commonpool() 2020-03-19 00:14:54 +00:00
dags-
359dddf5a2 fix preview map not displaying when first opening the settings gui 2020-03-18 21:25:09 +00:00
dags-
c5e09150f2 final tweak to coal 2020-03-18 18:54:16 +00:00
dags-
b971fc92ec further tweaking to sediment placer 2020-03-18 18:35:13 +00:00
dags-
eea88bd0e2 - improved performance of chunk-gen operations
- optimized caching for heightmap & rivermap regions
- hopefully fixed some deadlock issues
- reverted custom mushrooms for now
2020-03-18 18:12:50 +00:00
dags-
f7f1c17779 a few tweaks to ui elements 2020-03-17 23:30:43 +00:00
dags-
f76af105fd update ref 2020-03-17 22:55:52 +00:00
dags-
19f41be2b3 added custom mushroom assets 2020-03-17 22:55:10 +00:00
dags-
38a55e9feb - require min depth for shipwrecks
- added tall_birch biomes to custom trees list
- further tweaking to ore gen better replicate vanilla
- tweak structure settings defaults
2020-03-17 22:23:15 +00:00
dags-
43ef4e955c fix another case where setting terrain weight to zero would cause a crash 2020-03-17 12:52:07 +00:00
dags-
389427504d Merge remote-tracking branch 'origin/master' 2020-03-17 11:49:29 +00:00
dags-
10952f7e09 tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain 2020-03-17 11:49:16 +00:00
dags
bef7b560ff Update issue templates 2020-03-17 10:20:35 +00:00
dags-
d12ab48560 - added slider to control the frequency of rivers
- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
0ec938690c update ref 2020-03-17 00:04:37 +00:00
dags-
739bdacebe - changed 'export' button to 'set as defaults' (ctrl+click == reset defaults)
- fixed lakes generating with ocean biome
- added custom sediment disks for sand, dirt, clay, gravel
- allow shipwrecks to spawn in a chunks that are fully ocean (previously only deep ocean)
2020-03-17 00:03:22 +00:00
dags-
07959f8188 Update FM ref 2020-03-16 11:11:53 +00:00
dags-
1aa15b3017 only extend feature bases downwards until a solid block is hit 2020-03-16 11:10:27 +00:00
dags-
26c20e7995 fixed bug where erosion decorator created ridges on chunk edges (when strata decorator is disabled) 2020-03-15 22:07:40 +00:00
dags-
8bfbbc5276 - obey mobSpawning=false flag during chunk-gen
- fix a couple more biome lookup funcs
- expose stronghold spread setting
2020-03-15 16:31:44 +00:00
dags-
f5db6995f2 - disable region queueing
- tweak default filter settings
2020-03-15 00:04:12 +00:00