Commit Graph

162 Commits

Author SHA1 Message Date
dags-
389427504d Merge remote-tracking branch 'origin/master' 2020-03-17 11:49:29 +00:00
dags-
10952f7e09 tweaked ore configs to roughly 120% of vanilla settings to account for taller terrain 2020-03-17 11:49:16 +00:00
dags
bef7b560ff Update issue templates 2020-03-17 10:20:35 +00:00
dags-
d12ab48560 - added slider to control the frequency of rivers
- increased the default frequency of rivers
2020-03-17 09:52:25 +00:00
dags-
0ec938690c update ref 2020-03-17 00:04:37 +00:00
dags-
739bdacebe - changed 'export' button to 'set as defaults' (ctrl+click == reset defaults)
- fixed lakes generating with ocean biome
- added custom sediment disks for sand, dirt, clay, gravel
- allow shipwrecks to spawn in a chunks that are fully ocean (previously only deep ocean)
2020-03-17 00:03:22 +00:00
dags-
07959f8188 Update FM ref 2020-03-16 11:11:53 +00:00
dags-
1aa15b3017 only extend feature bases downwards until a solid block is hit 2020-03-16 11:10:27 +00:00
dags-
26c20e7995 fixed bug where erosion decorator created ridges on chunk edges (when strata decorator is disabled) 2020-03-15 22:07:40 +00:00
dags-
8bfbbc5276 - obey mobSpawning=false flag during chunk-gen
- fix a couple more biome lookup funcs
- expose stronghold spread setting
2020-03-15 16:31:44 +00:00
dags-
f5db6995f2 - disable region queueing
- tweak default filter settings
2020-03-15 00:04:12 +00:00
dags-
ed80aa3773 fix custom trees growing naturally despite being disabled in the generator options 2020-03-13 16:10:29 +00:00
dags-
696ed8a422 publish api source jar to maven 2020-03-12 13:32:08 +00:00
dags-
3e2d7c54fe gj 2020-03-12 12:57:27 +00:00
dags-
b21dec9a9a - use a blue-y white for tundra
- fix temp/moisture using inverse colouring
- tweak how temp/moist scales with larger biome sizes
2020-03-12 12:45:50 +00:00
dags-
d193d2ebda show tooltips over toggle buttons 2020-03-12 10:25:20 +00:00
dags-
c6eec52518 - moved wg block tags to the forge namespace
- change strata decorator to only use blocks specified in the wg tags
- tweaks to the min number of threads used
2020-03-12 10:12:38 +00:00
dags-
6d37357fc2 make the root readme more dev focused & move the blurb-y one to the mod dir 2020-03-10 13:29:34 +00:00
dags-
04cb43c6e0 add missing copyright info & reference 2020-03-10 11:57:06 +00:00
dags-
271a7fb5fd lang entries for biomes 2020-03-10 09:17:00 +00:00
dags-
49af504485 add legacy support for <= 0.0.2 worlds :/ 2020-03-10 08:35:24 +00:00
dags-
3982553360 restore slightly derpy steepness calculation... for now 2020-03-09 21:22:19 +00:00
dags-
c344ddb137 fixes a fundamental issue with Regions that causes heightmap lookups to be incorrectly offset by the Region border size 2020-03-09 20:30:27 +00:00
dags-
5adfa887a4 update mappings + version bump 2020-03-09 10:37:36 +00:00
dags-
c91f15e732 improved logging for failing features 2020-03-09 10:20:47 +00:00
dags-
7ac2eb773b Update search task 2020-03-08 21:50:10 +00:00
dags-
8eca5b6974 Fix for BiomeProvider assuming coords passed into getNoiseBiome are block coords 2020-03-07 20:43:02 +00:00
dags-
84c23dccf4 Tweak biome container storage 2020-03-07 16:58:58 +00:00
dags-
c19bf30c91 restore giant mushrooms in dark forests 2020-03-07 10:37:20 +00:00
dags-
4f432d7b7a line break 2020-03-06 21:28:24 +00:00
dags-
397542e9c1 fix readme 2020-03-06 21:27:48 +00:00
dags-
86fdb635e6 relocate decorator stuff 2020-03-06 21:09:13 +00:00
dags-
5633ec9cdd Make sure connecting rivers aren't wider than the river they're connecting to at the point of connection 2020-03-06 20:50:57 +00:00
dags-
22d3f8db2c reimplement global vertical/horizontal scale settings 2020-03-06 17:58:25 +00:00
dags
5dc6609e96
remove this 2020-03-06 17:38:21 +00:00
dags-
d3ce349d61 - better handling of wetland terrain
- fix missing logs from tree
- tweaks to biomemap
2020-03-06 17:22:23 +00:00
dags-
5e43e4fc34 remove settings.gradle from n2d 2020-03-04 21:05:07 +00:00
dags-
490cace4e3 update ref pls? 2020-03-04 21:02:48 +00:00
dags-
9f31b515ad publish Core & Noise2D to maven 2020-03-04 20:56:05 +00:00
dags
92d3eb81fe
Add build action 2020-03-04 14:30:06 +00:00
dags-
661cf47eb8 - filter out non-overworld (BiomeDictionary) biomes so we don't pick mod-biomes designed for other dimensions
- add BiomeDict types for tf biomes
- fix possible crash when setting a terrain type to 0
- rename 'generate' button to 'new seed'
- reduce float slider precision to 3 decimal places
2020-03-03 22:05:57 +00:00
dags-
f4cfcc3bac test 2020-03-03 21:22:40 +00:00
dags-
30f7cd448b more gitignore stuff 2020-03-03 21:03:54 +00:00
dags-
a0b6b731b1 lower jvmargs Xmx 2020-03-03 20:46:10 +00:00
dags-
3b7c5099b8 - subclass WorldGenRegion for the feature placement wrapper (provides compat for mods that rely on it being a WorldGenRegion instance)
- don't extend trees downwards when bonemealed or grown naturally
- update forge version on FeatureManager repo
2020-03-03 20:38:55 +00:00
dags
c0868633f2 Update issue templates
add review label
2020-03-03 09:49:07 +00:00
dags
f8a559ef76 Update issue templates
question template
2020-03-03 09:43:52 +00:00
dags
6ad30bf44b Issue templates 2020-03-03 09:41:16 +00:00
dags
5b28405810
reorder 2020-03-02 10:02:08 +00:00
dags
7b3da636b7
Update README.md 2020-03-02 10:01:34 +00:00